Patch (0.3.16)

Spark in the Dark · published · build 23717393

Hi everyone!

We’ve released a new update with a number of improvements, fixes, and gameplay refinements.

Change List

  • Improved the Dodge calculation formula. Heavy armor now applies a -10% Dodge penalty, while light armor grants a +10% bonus. Previously, heavy armor had a noticeable advantage over other armor types.
  • Added a finishing move animation for two-handed swords
  • Added new hit reaction animations for the Nisses
  • Fixed issues that could leave the crossbow in an incorrect state if reloading was interrupted
  • Fixed issues related to shooting flying creatures
  • Improved the armor upgrade interface. Also fixed an issue that prevented upgrades from being applied when playing with a gamepad or on Steam Deck
  • Moved the stealth indicator to the active effects panel at the bottom of the screen
  • Fixed navigation of quick item slots when using the D-pad on a gamepad
  • Added save file dates to the main menu
  • Added missing journal entries when discovering the mysterious Teralixor Mechanism
  • Polished and updated text across most localizations
  • Various minor improvements and fixes

Thank you for your support!

We continue to monitor your feedback and take it into account as we work on further improvements to the game.