Warpack Demo · published
The rating system is rebuilt: your rating now moves once per RUN based on how far you got,
not per fight. Banking a win can never cost you rating anymore. A few of you called this out on
reddit, you were right, thanks.
Also in this patch:
THE ENDLESS. Win the whole arc and the run no longer ends. The ceiling opens, the enemy keeps
growing, and the only question is how far you get. Rating settles at the ceiling either way.
A profile worth opening. Pick the face you wear (every unit of a faction you have played, plus a set
of painted portraits), crest, colour, border, title and a saying. All earned, nothing bought. Other
players meet exactly what you put together.
A fight log that explains the battle. Every blow with its damage, revives, shields, poison. Click a
line mid fight to jump the replay there. Open the whole battle afterwards and follow one unit from
first swing to last.
Match history, a FIRST STEPS checklist for new players, whats-new notes in the game, and a pile of
fixes (the sell price is readable again, dead units stop standing around after fights, and more).
Also a balance pass built on your actual matches: the least-picked skills and spoils got real numbers,
the Lich Lord got teeth. Nothing strong was nerfed.
Full notes in the game: WHAT'S NEW, bottom right corner.