Fixes and Adjustments for the Latest Major Update

BroodStar · published

Hi everyone.

Just a small update with some fixes and suggested adjustments.

Gameplay

  • Slightly reduced the difficulty governed health scaling of enemies.
  • Slightly increased the collider size and projectile speed of the Plasma weapon.
  • Slightly reduced the damage of the Flamethrower weapon.
  • Increased the damage dealt by the Bow Module.
  • Increased the damage dealt by the EMP weapon.
  • Added a projectile path indicator for the Bow Module.
  • Adjusted the aiming sensitivity of the Bow Module.
  • Added custom behaviour to the Mod Tech Targeting System module so that it properly handles the Flamethrower weapon.
  • Some objects and entities will no longer be targeted by the Mod Tech Targeting System module.
  • Maximum Control module will now also allow the player to fire during dodging.
  • Luck of the Draw module will now also rarely grant some special weapon types.

Audio

  • Added new boss and player SFX.

UI

  • Removed the Grid background from the Research scene
  • The Research Tree will now also take the Submit input for researching nodes.

Systems

  • Reworked the navigation on the Research Tree
  • Adjusted the level initialization to be slightly faster on lower target framerates.

Bug Fixes

  • Fixed an issue where Gunner Drones would attempt to retarget an invalid target.
  • Fixed an issue where in some cases the last shop button wouldn't get highlighted.
  • Fixed an issue where some Worm Asteroids wouldn't get cleaned up.
  • Fixed the Gold Mantis encounter not granting its achievement.