Balance:
* Siege Specialists now also have an additional 20% chance of downgrading/destroying pillboxes each Siege.
* Siege Line now has an additional 20% chance to downgrade/destroy pillboxes each attack.
* Fixed a bug from 1.0.18 where Black Fleet was coming in a turn early
UI:
* Tooltips now display for a unit when moused over
Minor:
* Clarified Depth Charges in unit description skirmish weapons
* Investor now updates the Team Summary in a timely manner
* Reduced the sound level of Patrols
* Recon Speed incraesed 16%
* Missiles will now animate appropriately above ships
* Subs on a port hex get priority over other subs now for Escort movement
* Fixed visual bug regarding some AA turrets on the SDD
* Raze City Dialog should now pop-over the city's text
* Closing City Management panel or cycling cities now closes the stale Raze City dialog
* Fixed a bug that caused Fortress Cities and Siege Line to apply twice for Bombing Runs
* SCV tooltip now mentions it has Long Range Planes
* Added copious logging to achievement code and xp granting code to hopefully diagnose irregularities
* Fixed a bug where the "End Campaign" reward wasn't being applied to the Final Mission