Balance:
* Protect City will no longer spawn early in new campaigns
* Fixed a bug where Protect City and Friendly City spawned cities that were (often) too large. Their size is now relative to the mission number
EWS:
* EWS will reveal 66% of hidden Subs (up from 50%)
* Fixed a bug where a revealed submarine would look invisible
* Sped up EWS animation
* EWS Panel should now show up near the revealed Submarine
GFX:
* Bloom added for Fire/Explosions. (Can be toggled via Options -> Bloom)
Minor:
* Adjusted Critical Hit chance code to be more accurate in its treatement of 'odds'. This generally lowers crit chance, more significantly on those that were achieving especially high numbers (e.g. submarines.)
* Added a safety to deselect box-selected units between phases.
* Added a safety to prevent SetWaypoint from being used.
* Planes will no longer re-explode sinking ships.
* Housing should no longer show up as purchasable when a city is at its max size