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TEAM PANICNewsTEAM PANIC — June 23 Update
Game update

TEAM PANIC — June 23 Update

TEAM PANIC · published 22 Jun 2026, 21:32 UTC

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A new update based on player feedback is live. Parkour, checkpoints, lighting, boss fight issues, notifications, menu flow and general stability have been improved.

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Major update25 Jun 2026TEAM PANIC — Gameplay and Performance UpdateTEAM PANIC — Gameplay and Performance Update In this update, several changes were made to TEAM PANIC’s gameplay flow, objective guidance, co-op systems, and performance. In some parts of the game, it could be difficult for players to understand what to do. For that reason, important interaction points have been made more visible. New markers and notifications were added for buttons, doors, maga…Major update23 Jun 2026TEAM PANIC — Gameplay and Performance UpdateHello everyone, In today’s update, I worked on many different parts of TEAM PANIC to make the overall experience smoother, clearer, and more stable. This update does not focus on only one issue. It includes detailed changes to performance, gameplay flow, the interaction system, UI guidance, lighting, parkour transitions, minigame explanations, sound, and animations. Since I develop the game by…Major update22 Jun 2026TEAM PANIC — Day 2 UpdateHello everyone, First of all, I truly want to thank everyone who played TEAM PANIC, left a review, or shared feedback. I have been carefully reading the comments that came in after release. I received fair criticism, especially about performance issues, some parts of the game not being clear enough, difficult parkour sections, checkpoint problems, interaction bugs, and technical issues that aff…