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FrosthavenNewsPatch Notes 0.32366 (July 22)
In-game event

Patch Notes 0.32366 (July 22)

Frosthaven · published 3 Aug 2026, 12:16 UTC · build 24295495

All newsPlayers around this dateRead on Steam

Features

  • Reworked the ally damage prevention screen

Major Fixes

  • Fixed a softlock that was occurring when the Fish King narrative starts from you forcing his movement over a hazardous terrain in Quest “Flotsam”.
  • Fixed Multiplayer desync scenarios.
  • Sap speed top action no longer ends in an error when used against 2 targets.
  • In Quest 27 “Depths of Delirium”, opening the doors as the Blinkblade with a combination of the top action of Reverse the Flow” and bottom action of “Quantum Uncertainty” no longer results in an error.
  • The Game no longer crashes after the challenge “Sleep Thrashing” is activated on an allied unit.
  • In Quest 78 “The Lurker Problem”, eliminating a marked enemy by forcing its movement into a trap no longer results in an error.
  • The top action of the Trap card “Proficient Hunter” can no longer activate on a hex without a trap.
  • No softlock occurs when you draw +10 with advantage as the last modifier in the modifier deck during an Outpost attack during Winter Outpost event 43.
  • The fist can no longer use the ability of the top action of “One With The Mountain” during narrative.
  • Long resting with Meteor in Quest 24 “Upper Spire” no longer crashes the game.
  • The game no longer gets softlocks when you skip the Orphan’s movement in Quest 59 “Automaton Uprising”.
  • Using forced movement to kill Shimmer in Quest 111 “Ice Cave” no longer softlocks the quest.
  • In Quest 72 “A Giant Block of Ice” no error screen occur when Meteor uses “Living Magma” to hit the Ice Block.
  • Fixed some softlock instances in Multiplayer with the Boneshaper abilities.
  • No errors occur anymore when using a movement ability with wild infusion enhancement on quests with special rules regarding movement abilities.

Minor Fixes

  • The top action of the Deathwalker card “Anger of the Dead” now correctly awards exp when performed.
  • Characters occupying a hex with Snow Piles in Quest 82 “Expedition North” can now correctly end their movement after the search action.
  • Travelling cloak now increases your full health as well as your max health.
  • Fixed a visual bug with the items Glossary.
  • You can no longer grant attack abilities and movement to the Emissaries while they are in the Spirit Realm in Quest 38 “The Way Forward”.
  • With Geminate, when drawing the x2 and the x2 self brittle modifier, while at a disadvantage, the game now chooses the self brittle.
  • Enemies on the empty hex of the Astral top action of “Remote Impact” are correctly not targeted by the attack.
  • Lightning eels summoned by Lurkers in Quest 50 “Explosive Descent” no longer have different cards from the ones spawned from spawners.
  • In Quest 134 “Tower of Knowledge” invisibility gained from Barrels now correctly persists until the characters next turn.
  • The Active bonus from the Trap card “Spring Loaded” no longer adds movement to forced movement by the boss special ability in Quest 34 “Top of the Spire”.
  • The correct outcome happens when choosing Option B in Winter Road event 5.
  • Eliminating an enemy with the Top action of the Fist card “The Mountain’s Fist” and Bruiser modifier no longer skips the healing part of the ability.
  • In Quest 34 “Top of the Spire” Snowflake summons moved my the boss special ability 2 can no longer be moved off the corridor hexes.
  • The top action of the Deathwalker card “Medium” is no longer able to place shadows in the corridor between in Quest 16 “Derelict Elevator”.
  • In Quest 107 “My Private Empire” the Fist card “One with the Mountain” no longer gets its effect skipped if you continue to the next episode.
  • Bottom action of the geminate card “Alluring Pheromones” now correctly applies bless twice if Light is infused.
  • Enemies no longer transfer their conditions to the hero that killed them during the Fair Fight challenge.
  • The enemy spawns can no longer get dislocated in Quest 131 “The Dancing Iceberg”.
  • The Shimmer and Mirror Shimmer are now displayed as different enemies.
More from Frosthaven

Other announcements

All news
In-game event19 Aug 2026Patch Notes 0.32895Features · Added special rules to another big batch of Quests. · Split some abilities into parts so that their effects execute one after the other: Bannerspear - Hold The Line - Top Action, Taunting Howl - Top Action Drifter - Vile Assault - Bottom Action, Prudent Preparation- Top Action , Shockwave - Bottom Action, Ever Forwards - Top Action, Survivalist - Bottom Action, Consume Stamina - Bott…In-game event5 Aug 2026Patch Notes 0.32653Features · Implemented a redesign of the initiative tracker. Major Fixes · Fixed an issue that was causing the game to be stuck when a saved game in a scenario is loaded. · Fixed a number of Multiplayer desyncs happening when using undo action or short rest. · The game no longer softlocks when negating the Obelisk damage with two cards from the discard pile in Quest 65 “A Strong Foundation”. ·…In-game event8 Jul 2026Patch Notes 0.32181Major Fixes · Fixed a number of Multiplayer desyncs. · Fixed desyncs connected to the undo feature. · Quest 19 “Skyhall” no longer crashes when started. · Quest 90 “Frozen Treasure” no longer shows an error on round end when one of the characters dies. · Moving an enemy onto a hazardous terrain in Multiplayer while a persistent bonus from the Meteor card “Return to the source” is active, no lon…