Fixed an issue that was causing the game to be stuck when a saved game in a scenario is loaded.
Fixed a number of Multiplayer desyncs happening when using undo action or short rest.
The game no longer softlocks when negating the Obelisk damage with two cards from the discard pile in Quest 65 “A Strong Foundation”.
The game no longer crashes in Quest 33 “Thawed Wood” after moving a rune on round restart.
No crash occurs when you don't dismiss your summons before performing a short rest, redrawing a card and taking lethal damage.
No softlocks occur anymore when the Bottom Action of “Deepening Despair” is performed with at least one shadow placed on Icy Terrain tile.
Fixed an error that was occurring when trying to quit out a Quest.
Fixed a critical error that was occurring when relocating a water tile destroyed by the Bathysphere in Quest 49 “Beneath Sea and Stone”.
Minor Fixes
Fixed a placeholder text on the item Freezing Crystal.
Prevent Damage buttons are no longer available for the client when the host is exhausted.
You can now execute the second ability of the bottom action of the Geminate card “Hornbeetle Carapace” even if the character is immobilized.
The Deathwalker no longer loses its shadow buff after deselecting the target for “Anger of the Dead”.
The Ice Block obstacle in Quest 72 “A Giant Block of Ice” can no longer be pushed through enemy monsters.
In Quest 33 “Thawed Wood” the Flaming Demon now correctly places a trap in the final room on its Fire Sprout card.
The Boneshaper perk Death on arrival can no longer stack info pop ups when you hover over the info and the end selection screen.
In Quest 14 “Jagged Shoals” displacing scenario water tiles no longer produces Gloomhaven placeholder tiles.
Moving an Ice hazardous terrain in Quest 30 “War of the Spire B” no longer leaves an empty hex behind it.
Prism is no longer capable of transferring into a 2 hex obstacle.
In Quest 83 “Rising Brine” the special rules now correctly dont deal damage to Heroes standing in water made by Coral.
Meeting Xain in Summer Outpost event 18 now counts towards Personal Quest 6.
Push and Pull can be used on through invisible allies.
In 118 “Lurker Necromancy” you can now choose which amulet you will loot.
In Quest 114 “Work Freeze” the detonation charges now no longer stay behind after detonating.
The Algox Icespeaker now correctly places an obstacle only adjacent to characters or summons with “Ice Wall”.
Taking a long rest with Geminate while “Reshape the Guise” is active no longer inverts the damage bonus from “Hornbeetle Carapace”.
In Quest 15 “Ancient Spire” heroes are now able to teleport to Room 02 - H.
The Prism card “Hijack” when used on a Machine Bolter no longer extends the range of its attack by 1 hex.
Algox Priests and Algox Icespeakers that are spawned by destroying the Ice Pillar and Ice Core objects with health in Quest 29 “War of the Spire A” now correctly act on the turn they are spawned in.
The Boneshaper card “Putrid Cloud” can no longer poison enemies under any circumstance.
Added and fixed many voice narrative effects.
Added a visual padlock in Quest 71 “Invasion of the Docks”.
The icon for the Astral card bottom action “Obsidian Spear” now displays correctly as a ranged attack.
Fixed sprite strings in the event log.
Slowpoke challenge is no longer being failed instantly after using the bottom action of “Deepening Despair”.
Skipping abilities to create an Element with Dual-Infuse modifier no longer skips the Element created by the card.