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Beyonders PlaytestNewsBuild 0.8.0.1
Game update

Build 0.8.0.1

Beyonders Playtest · published 12 Jun 2026, 19:28 UTC

All newsPlayers around this dateRead on Steam
  • Added a clock to the HUD,
  • Fixed drone not spawning for master client,
  • Added a consumable to reduce radiation,
  • added CLUES and Investigations tracking,
  • cleaned up playtest messages
  • added voice narrator to experiments
  • re-added conclusions
  • tap to change target works
  • added light for conclusion scenes to be visible at night
More from Beyonders Playtest

Other announcements

All news
Game update5 Aug 2026EMF protection during experiments and improved lighting performance---- Fixed an error that was repeatedly being logged to the console when examining objects. ---- Removed an unnecessary exit button from the main menu. ---- Added the rover wheel to CrashSiteJunk. ---- Added sounds and visual feedback to data canvas panel buttons. ---- Added safe zones to the Crash Site and Agility conclusion cutscenes. ---- Added a safe zone to the tutorial to protect players…Game update17 Jul 2026Equipment Outline and Deduction Chime---- Added deduction confirmation chime sound effects. ---- Added a conclusion message at the end of the story. ---- Froze camera zoom while UI is open. ---- Created a new shader and material for communication lines and radio waves. ---- Added sounds to the lobby UI. ---- Committed the updated terrain with the new sinkhole. ---- Added sound effects and an Escape key shortcut to the exit confirm…Game update29 Jun 2026Procedural and Many Fixes---- Added a state authority check to NetworkedActivation.cs ---- Cleaned up BeyondersSettings. Added it to preloaded assets so it is initialized on startup. ---- Cleaned up the android changes. Added a spawn immediately option to the android for debugging. ---- Added Head.cs to the player prefabs ---- lets try adding steamcmd ---- slight mod to the Skybox.mat ---- putting in the new copy of be…