//misc changes
- A new Change Target key/button has been added so when not using a mouse you can choose which enemy to attack.
- Skins: The Heavenly Tears colour has been replaced with Wicked Robe (which matches the Wicked Witch hat).
- Class Talent - Street Surgeon: It now has a cool down of 1 zone (instead of 2).
- Class Talent - Pure Blood: This now boosts the healing by +666% for 9 turns (instead of +333% for 6-9 turns).
- Class Talent - Refreshmaniac: This can now only be triggered on Terminals that you can currently see.
- Action List: The selected Action will now also show its name and if it has a cooldown.
- Gear/Talent Actions: When using an Action that can't be used it now won't use up the Action (eg if there's no enemies to target for an Inferno Device).
- Gear Actions: Most of them now show a console message when used (so you know what effect the Ancient Device had).
- Gear Actions: Some of the visual effects have been improved (eg a nicer Inferno explosion).
- Gear Item - Motion Tracker: The Plague Horde and Humongous Slime enemies will now show as larger blips.
//bug fixes
- Level Up: When using a gamepad the crosshair could disappear.
- Loaded Runs: Boosted Talents and some special room data weren't being loaded correctly.
- Class Talent - Cyber Butcher: This was being triggered by the Street Surgeon talent.
- Gear Item - Elixir Device: It could be used even if you were already at full Health.
- Gear Item - Ancient Device: It could pick a Device effect that was currently useless.
- Enemies - Ratman Nomad: They could drop a bow weapon you already have.