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DeadzonedNewsPatch v2.1
Game update

Patch v2.1

Deadzoned · published 22 Sep 2026, 13:07 UTC

All newsPlayers around this dateRead on Steam

//misc changes
- When entering the Choose Character Class menu it will now check and give any suitable Class Unlock achievements (in case it didn't give them the first time).
- The old Reload button has been re-added (in case you prefer that instead of the more specific gun reload). If you've rebound gamepad buttons in the past you will want to change the Action List button as it will probably be set to the same button as Reload.
- Terminal - Talentum Enhancer: It now won't give a weapon the Unreliable trait (so they only give positive traits now).

//bug fixes
- When using a gamepad it would still say the "I see a Crate/Terminal" tip even if you had fully used it.
- Compendium - Gear Itemography: When using a gamepad the pages/selector was a bit scuffed when changing menus.
- Settings - Controls: When using a gamepad exiting the Keyboard menu could set the selector incorrectly.
- Achievement - Itemography Melee Fulfilment: It wasn't triggering correctly.
- Loading a run wasn't loading some Action related variables correctly (eg cool downs).
- Zone Complete Screen: When playing a Seeded Challenge pressing the Menu Back button would return to the Title Screen.
- Zone Complete Screen: The max enemies stat could sometimes be wrong.
- Class - Wizard Conjurer: When wearing a hat it was showing too low.
- Class Talent - Gunslinger Desperado: He wouldn't fire his second pistol if the first had ran out of ammo or durability.
- Class Talent - Refreshmaniac: It could trigger on the Fashion Zone terminal.
- Talent - Souls-like: It was being triggered by ranged attacks instead of melee.
- Terminal - Class Mentor: The talent names were the wrong colour.
- Terminal - Communal Chest: It was creating a phantom terminal.
- Terminal - Arcanium Structure: When using a gamepad you would have to pres Up/Down instead of Left/Right to changed the selector.
- Room - Arcanium Structure: On the Radar it wasn't showing a correct blocking footprint.

More from Deadzoned

Other announcements

All news
Game update28 Sep 2026Patch v2.4//misc changes - The extra chance for you to hit after missing has been increased in the 1st/2nd zone to 44%/33% (instead of 33/%/22%). - Class - Vampyre Highborn: The Sucker Punch talent will now work with his class talents (eg healing). - Supply Crates in the final boss zone will now always have a score related item. - Zone Event - Sleeping Bat/Spider: When awakening they now spend a full tur…Game update26 Sep 2026Patch v2.3//misc changes - Class - Bionica Ripperdoc: The Ripperdocced screen now says what the various stats do. - Melee Weapon - Dragon Tooth Blade: This has been renamed to Dragon Katana (the name was too wide for some menus). - Supply Crates: They now have a slightly increased chance of having Action Device items in Deadzones (the more dangerous the higher the chance). - Terminal - Deadzone Entrances…Game update24 Sep 2026Patch v2.2//misc changes - A new Change Target key/button has been added so when not using a mouse you can choose which enemy to attack. - Skins: The Heavenly Tears colour has been replaced with Wicked Robe (which matches the Wicked Witch hat). - Class Talent - Street Surgeon: It now has a cool down of 1 zone (instead of 2). - Class Talent - Pure Blood: This now boosts the healing by +666% for 9 turns (i…