//misc changes
- When entering the Choose Character Class menu it will now check and give any suitable Class Unlock achievements (in case it didn't give them the first time).
- The old Reload button has been re-added (in case you prefer that instead of the more specific gun reload). If you've rebound gamepad buttons in the past you will want to change the Action List button as it will probably be set to the same button as Reload.
- Terminal - Talentum Enhancer: It now won't give a weapon the Unreliable trait (so they only give positive traits now).
//bug fixes
- When using a gamepad it would still say the "I see a Crate/Terminal" tip even if you had fully used it.
- Compendium - Gear Itemography: When using a gamepad the pages/selector was a bit scuffed when changing menus.
- Settings - Controls: When using a gamepad exiting the Keyboard menu could set the selector incorrectly.
- Achievement - Itemography Melee Fulfilment: It wasn't triggering correctly.
- Loading a run wasn't loading some Action related variables correctly (eg cool downs).
- Zone Complete Screen: When playing a Seeded Challenge pressing the Menu Back button would return to the Title Screen.
- Zone Complete Screen: The max enemies stat could sometimes be wrong.
- Class - Wizard Conjurer: When wearing a hat it was showing too low.
- Class Talent - Gunslinger Desperado: He wouldn't fire his second pistol if the first had ran out of ammo or durability.
- Class Talent - Refreshmaniac: It could trigger on the Fashion Zone terminal.
- Talent - Souls-like: It was being triggered by ranged attacks instead of melee.
- Terminal - Class Mentor: The talent names were the wrong colour.
- Terminal - Communal Chest: It was creating a phantom terminal.
- Terminal - Arcanium Structure: When using a gamepad you would have to pres Up/Down instead of Left/Right to changed the selector.
- Room - Arcanium Structure: On the Radar it wasn't showing a correct blocking footprint.