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Riftborne
News
11.75 Patch Notes
Game update
11.75 Patch Notes
Riftborne
· published
29 Jul 2026, 14:48 UTC
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Players around this date
Read on Steam
Garrison now shows traveling home fleets, hosted reinforcements, and your deployed reinforcements in one screen
Reinforcements Abroad can now be selected and returned directly from main Garrison screen
Astra upkeep and starvation now correctly include fleets stationed on the star map
Resource transfers now show destination stockpiles and storage capacity
Players can now cancel their own SPU market offers
Return reinforcements is now available from the relevant star map fleet menu
More from Riftborne
Other announcements
All news
In-game event
12 Sep 2026
New Multiplayer Server Starting 19th September
Come and join us next weekend for our 6th Multiplayer Server Experience! Pre Registration is now open. · Fog of war on · Visible fleet movements · Full independent spawn (no pre-set factions; they can be player created) · Slower map travel speeds than previous server More details to come next week!
Game update
11 Sep 2026
11.83 + Patch Notes
Overclocker Buff: Increased from 225% max bonus to 400% max bonus (20% per level) · New Manage Shipyard Queues function where you can adjust the ordering and refund for 80% of original cost · Astra costs have been increased a bit as the previous reduction went a bit crazy (it's still still cheap overall) · More advance time improvement optimizations · Storage building scaling has been smoothed…
Game update
9 Sep 2026
11.83 Patch Notes - Bot Overhaul + More
- AI overhaul: Bots now plan expansion, production, attacks and faction objectives more carefully, and use more expedition, relic and aid features. - Vision reworked: Vision now depends on a new ship stat and the fleet size. Vision expands as the fleet size grows. - Fleet pursuit: Attacks, raids and spy missions against stationed fleets can follow their target when it moves or splits. Pursuit e…