Status
SteamPeaks
Charts
Sales
Upcoming
Patches
News
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
News
Steam's own announcements and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
11.83 + Patch Notes · Riftborne · SteamPeaks
Riftborne
News
11.83 + Patch Notes
Game update
11.83 + Patch Notes
Riftborne
· published
11 Sep 2026, 18:38 UTC
All news
Players around this date
Read on Steam
Overclocker Buff: Increased from 225% max bonus to 400% max bonus (20% per level)
New Manage Shipyard Queues function where you can adjust the ordering and refund for 80% of original cost
Astra costs have been increased a bit as the previous reduction went a bit crazy (it's still still cheap overall)
More advance time improvement optimizations
Storage building scaling has been smoothed a lot and they are now single copy buildings that can be built all the way to level 100
Keystone storage capacity has been reduced
Not that anyone was considering it... but colonizing a win condition tile now voids starter protection
More from Riftborne
Other announcements
All news
In-game event
12 Sep 2026
New Multiplayer Server Starting 19th September
Come and join us next weekend for our 6th Multiplayer Server Experience! Pre Registration is now open. · Fog of war on · Visible fleet movements · Full independent spawn (no pre-set factions; they can be player created) · Slower map travel speeds than previous server More details to come next week!
Game update
9 Sep 2026
11.83 Patch Notes - Bot Overhaul + More
- AI overhaul: Bots now plan expansion, production, attacks and faction objectives more carefully, and use more expedition, relic and aid features. - Vision reworked: Vision now depends on a new ship stat and the fleet size. Vision expands as the fleet size grows. - Fleet pursuit: Attacks, raids and spy missions against stationed fleets can follow their target when it moves or splits. Pursuit e…
Game update
2 Sep 2026
11.81 Patch Notes
Gameplay Changes · Costs of resource production buildings has been decreased for higher levels and the overall cost curve has been smoothed. ROI scales much more smoothly now as they reach higher levels. · Increased the cost of spire upgrades for each additional colony so new colonies get increasingly more expensive to create. · Reworked the Dyson sphere cost scaling: Max Level is now Level 100…