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Citadel ZeroNewsPATCH NOTE 0.2.4 - Citadel Zero
Game update

PATCH NOTE 0.2.4 - Citadel Zero

Citadel Zero · published 29 Jul 2026, 19:40 UTC

All newsPlayers around this dateRead on Steam

Season 0 · Patch 0.2.4

🎰 THE SUMMON REVEAL, REBUILT

  • Total mystery — the entire carousel now spins FACE DOWN. Nothing reveals a card's rarity or rank until it flips: same neutral card back for everyone, white cracks leaking light, a heartbeat of freeze… and the colour is born the instant the card turns.
  • Every rarity earns its moment — commons flip quick and clean, epics crack open in violet, legendaries and champions get the full ceremony: fissures, hit-stop, shockwaves, screen shake.
  • ×10 saves the best for last — all ten cards land sealed, commons cascade open first, and the highest rarity in the batch ALWAYS reveals last. No more spotting your legendary in slot 2 and sleepwalking through the rest.

🎯 UNIT PITY — CHAMPION GUARANTEED

  • The unit banner now has a real pity: a guaranteed CHAMPION every 70 unit pulls (any natural champion resets the counter). Effective champion rate roughly doubles.
  • Two pity bars, one per banner — each fills with a gradient that heats toward its reward: legendary gold for towers, champion crimson for units. Past 85% the bar starts sparking; at the threshold it flips to a reward-coloured GUARANTEED badge.

🌟 TALENTS

  • Unspent points call out to you — the talent-point medal on the ARSENAL tab (and the TALENTS sub-tab) now glows with the same selection shine as your cards whenever you have points waiting.
  • Investable talents glow in the tree — talents you've unlocked but not yet picked pulse softly in their tree's colour, whenever you have points to spend. No more scanning the tree for where your points can go.

🐛 FIXES

  • Removed the big white halo that lingered behind the card grid during ×10 reveals.
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Game update3 Aug 2026PATCH NOTE 0.2.5 - Citadel ZeroSeason 0 · Patch 0.2.5 🐧🍎 CITADEL ZERO RUNS ON LINUX, STEAMOS AND MACOS · Native builds for Linux / SteamOS and macOS (Apple Silicon and Intel) are live. Same game, same save, same servers. · Your progress follows you — the account lives on our servers, so you can start a run on Windows and pick it up on a Steam Deck. · Cross-platform duels — Ascension matches run between any two platforms. W…Game update26 Jul 2026PATCH NOTE 0.2.3 - Citadel ZeroSeason 0 · Patch 0.2.3 ⚔️ ASCENSION — MATCHMAKING · QUICK MATCH replaces "PLAY VS BOT". One button: it queues you against a real Architect, and offers you a bot if nobody turns up. No code to copy, no friend to wait for — hosting a shard by code is still there for playing with someone specific. · You see who you're facing — the "opponent found" screen now shows both players' real Steam name and…Game update23 Jul 2026PATCH NOTE (Hotfix) 0.2.2 - Citadel ZeroSeason 0 · Patch 0.2.2 ✨ IMPROVEMENTS · Redesigned in-game tower panel — click a placed tower and you now see its stats as base → effective with a colour-coded delta chip (green buff / red debuff), an effective-DPS line, and a live buff/debuff tray. In Contracts every augment boosting that tower gets its own chip, and the tray scrolls (mouse wheel over it, or drag) when there are a lot. Icons r…