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Citadel ZeroNewsPATCH NOTE (Hotfix) 0.2.2 - Citadel Zero
Game update

PATCH NOTE (Hotfix) 0.2.2 - Citadel Zero

Citadel Zero · published 23 Jul 2026, 19:54 UTC

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Season 0 · Patch 0.2.2

✨ IMPROVEMENTS

  • Redesigned in-game tower panel — click a placed tower and you now see its stats as base → effective with a colour-coded delta chip (green buff / red debuff), an effective-DPS line, and a live buff/debuff tray. In Contracts every augment boosting that tower gets its own chip, and the tray scrolls (mouse wheel over it, or drag) when there are a lot. Icons read at a glance — the glyph tells you the kind of modifier, the colour tells you the direction, the name tells you which one. Shared across Chronicle, Contracts and Ascension.

🐛 FIXES

  • Background runs now respect your game speed — leaving a run going in the background while it's minimised no longer throttles it. Before, a run left at ×4 in the background crawled along near ×1 (and returning to the window took a moment to catch back up). It now runs at the speed you actually set, minimised or not.
  • Game speed is now uniform at ×1 / ×2 / ×4 — status effects (stun, root, fear), damage-over-time, the Phoenix window and other timed effects used to run on real time instead of game time, so at ×4 crowd-control lasted ~4× longer (in game terms) and behaviour drifted from ×1. Every gameplay timer now scales with your chosen speed, so a build performs the same whether you play at ×1 or fast-forward at ×4. Cleaner balance, fairer leaderboard.
  • Augment "cap reached" label stays on-screen — in Contracts, the caption under a maxed augment card could run off the bottom or side of the screen. It now positions itself smartly (flips above the card when there's no room below, and stays inside the viewport).
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Game update3 Aug 2026PATCH NOTE 0.2.5 - Citadel ZeroSeason 0 · Patch 0.2.5 🐧🍎 CITADEL ZERO RUNS ON LINUX, STEAMOS AND MACOS · Native builds for Linux / SteamOS and macOS (Apple Silicon and Intel) are live. Same game, same save, same servers. · Your progress follows you — the account lives on our servers, so you can start a run on Windows and pick it up on a Steam Deck. · Cross-platform duels — Ascension matches run between any two platforms. W…Game update29 Jul 2026PATCH NOTE 0.2.4 - Citadel ZeroSeason 0 · Patch 0.2.4 🎰 THE SUMMON REVEAL, REBUILT · Total mystery — the entire carousel now spins FACE DOWN. Nothing reveals a card's rarity or rank until it flips: same neutral card back for everyone, white cracks leaking light, a heartbeat of freeze… and the colour is born the instant the card turns. · Every rarity earns its moment — commons flip quick and clean, epics crack open in violet…Game update26 Jul 2026PATCH NOTE 0.2.3 - Citadel ZeroSeason 0 · Patch 0.2.3 ⚔️ ASCENSION — MATCHMAKING · QUICK MATCH replaces "PLAY VS BOT". One button: it queues you against a real Architect, and offers you a bot if nobody turns up. No code to copy, no friend to wait for — hosting a shard by code is still there for playing with someone specific. · You see who you're facing — the "opponent found" screen now shows both players' real Steam name and…