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Medieval FrontiersNewsUpdate
Game update

Update

Medieval Frontiers · published 6 Jun 2026, 16:08 UTC

All newsPlayers around this dateRead on Steam

Update:We are busy working on the release version of the game, but we still wanted to fix two problems in the demo:

  • We fixed the problem with unwanted motion blur.

  • Problem where trees could not be chopped propperly was fixed.

More from Medieval Frontiers

Other announcements

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Community27 Apr 2026Development Update & Demo News!Hello, Pioneers! First off, a massive thank you to everyone who has stepped into the wilderness of Medieval Frontiers . We are absolutely blown away by the reception so far. Seeing our community grow to over 45,000 players across the Steam Demo and Playtest is a huge milestone for us! The volume of feedback you’ve shared is incredible, and it’s helping us shape the frontier into something truly…Game update15 Apr 2026Patchnotes: Build Version 3434Build Version 3434 This patch includes various improvements and fixes. Gameplay - Added the Gatherer to the research and build tree, enabling a new role for resource collection. - Introduced Reeds as a harvestable resource. - Tasks cancel more reliably when interrupted or conditions change. - Crafting feels snappier after removing unnecessary timing interpolation. - AI can now access shared inv…Game update8 Apr 2026Patchnotes - Build Version 3374Build Version 3374 This patch includes various improvements and fixes. Tutorials - Added new tutorials and refined existing ones for better clarity and onboarding. UI/UX - Introduced new interface icons, including refreshed build menu and foliage/tree category icons. - Added a confirmation prompt in the main menu to prevent accidental loss of progress when performing critical actions. - Encyclo…