Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Solar WaveNews0.8.2 Hot fix 6
Game update

0.8.2 Hot fix 6

Solar Wave · published 23 Aug 2026, 12:10 UTC · build 24890298

All newsPlayers around this dateRead on Steam

Hello!
Here is a new batch of game improvements:

  • Improved merchant fleet behavior: Ships now periodically check the relevance of their trade contracts and react faster to economic shifts. If necessary, they will re-export goods to alternative destinations.

  • Rebalanced trade system for the population: traders will now prioritize heavily populated worlds in order to take resources. This allows less-developed territories to grow more quickly and steadily.

  • Resource tooltips updated: Pop-ups on planets and stations (accessed by hovering over the resource counter) now display production dynamics and trade statuses (Selling / Buying / No Trade).

    Global economic statistics menu has been added to the development roadmap.

  • Tutorial polished: Added more comprehensive information regarding economy mechanics, including taxes, revenue streams, buildings, and production lines.

  • Stability fixes: A number of minor technical tweaks implemented to improve overall game stability.

Thank you for continuing to share your feedback! Together, we will make this the best game possible!

More from Solar Wave

Other announcements

All news
In-game event4 Sep 20260.8.2 Patch 9Hi everyone! Another Friday, another update for Solar Wave! Just like last time, this is a minor update focused on Quality of Life (QoL) improvements and a couple of important bug fixes. Production & Trade: It can be tricky to keep track of whether your empire has enough resources and if your trade routes are running smoothly. To help you with this, I've added a new "Production and Trade" windo…In-game event28 Aug 20260.8.2 Patch 8Hello everyone! While working on the next patch—which is definitely no longer "atomic"—I've accumulated a number of quality-of-life improvements that will make the game noticeably smoother. There is no point in delaying their release! The bottom panel has been redesigned, and there is a lot of new stuff here: · Sector Manager: Many players complained about having to spend time searching for spe…In-game event24 Aug 20260.8.2 Patch 7Hello everyone! A new batch of improvements and fixes for the game is live today, and we have quite a lot updates: · Fixed a periodic game crash that occurred when merchant fleets used the "Emergency Jump" ability. · Fixed an issue where ability cooldowns would reset upon researching related technologies; a similar bug occurring when loading a game has also been resolved. · Rebalanced enemy dif…