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Solar WaveNews8.2 hot fix 3
Game update

8.2 hot fix 3

Solar Wave · published 19 Aug 2026, 19:15 UTC · build 24824699

All newsPlayers around this dateRead on Steam

Hello everyone!

Here are the latest updates and improvements for Solar Wave:

  • Trade System Overhaul: Fine-tuned and optimized the trade system (responsible for pathfinding for merchant admirals and local supply fleets). Short supply routes now have higher priority over longer ones to significantly boost overall efficiency.

  • Smart Cargo Routing: Implemented several mechanics to prevent merchants from making empty runs.

  • Expanded Game Settings: Added frame rate (FPS) limits along with several new video and graphics options.

  • Localization & Text Refinement: Fixed localization issues and polished various texts to make them clearer and more informative.

Thank you to everyone sharing their feedback! You are helping me make Solar Wave better every single day!

More from Solar Wave

Other announcements

All news
In-game event4 Sep 20260.8.2 Patch 9Hi everyone! Another Friday, another update for Solar Wave! Just like last time, this is a minor update focused on Quality of Life (QoL) improvements and a couple of important bug fixes. Production & Trade: It can be tricky to keep track of whether your empire has enough resources and if your trade routes are running smoothly. To help you with this, I've added a new "Production and Trade" windo…In-game event28 Aug 20260.8.2 Patch 8Hello everyone! While working on the next patch—which is definitely no longer "atomic"—I've accumulated a number of quality-of-life improvements that will make the game noticeably smoother. There is no point in delaying their release! The bottom panel has been redesigned, and there is a lot of new stuff here: · Sector Manager: Many players complained about having to spend time searching for spe…In-game event24 Aug 20260.8.2 Patch 7Hello everyone! A new batch of improvements and fixes for the game is live today, and we have quite a lot updates: · Fixed a periodic game crash that occurred when merchant fleets used the "Emergency Jump" ability. · Fixed an issue where ability cooldowns would reset upon researching related technologies; a similar bug occurring when loading a game has also been resolved. · Rebalanced enemy dif…