
Cosmetics, improvements and polish
-Added unlockable pen and body cosmetics (complete achievements)
-Achievements are now connected to Steam
-Added 3 save slots
-Rewrote UI code to be more fluid
-Rewrote sight detection to be more accurate
-Buffed Sightstealer damage per hit 25 -> 30
-Buffed Eyegel damage 50 -> 55
-Increased purple candy cost 3 -> 5
-Decreased fireflare cost 10 -> 5
-Smiles is no longer immortal and immune to fireflare
-Smiles will no longer attack you if you fail to advance forward for too long
-Made the current level seed visible (Press ESC to view)
-Made picking up items in bins smoother
-Fixed rare instance of other entities damaging players during the Swallow chase
-Improved multiplayer world syncing
-Small fixes, adjustments and performance gains
-Removed branching paths
I focused a lot on polish and system rewrites that make it easier to add future content. Next entity I plan to add will be called "Greed". Lastly, shout out to コウch on YouTube for being the first (documented) case of someone reaching a distance of over 1000!