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DON'T EXISTNews2.2.0
In-game event

2.2.0

DON'T EXIST · published 3 Feb 2026, 11:05 UTC

All newsPlayers around this dateRead on Steam

New features and survival systems-Added sustenance, aka a hunger/thirst system
-Added 3 new consumables for the new sustenance system
-Added a journal player spawns with that displays useful stats ("Q" to use)
-Some of the wall textures will now slowly change based on how far in the mall you go
-Player now has 100 health, and most entities now deal 50 damage respectively
-Nerfed Sightstealer damage per hit 50 -> 25
-Red and Blue candy now deal 1 damage when consumed and provide 50 sustenance
-Grey candy now provides 33 sustenance and increased effect time 30 -> 33 seconds
-Eye shopkeeper entity texture adjustments
-Made the elevator rooms twice as rare, however, the elevators are now always in order
-Small fixes/code/UI/mall adjustments


Let me know if you have any suggestions on what you'd like to see next, I'm all eyes.

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In-game event3 Jul 20262.3.0Cosmetics, improvements and polish -Added unlockable pen and body cosmetics (complete achievements) -Achievements are now connected to Steam -Added 3 save slots -Rewrote UI code to be more fluid -Rewrote sight detection to be more accurate -Buffed Sightstealer damage per hit 25 -> 30 -Buffed Eyegel damage 50 -> 55 -Increased purple candy cost 3 -> 5 -Decreased fireflare cost 10 -> 5 -Smiles is…In-game event1 Sep 20252.1.0New Entity and improvements -Added Entity Savior -Small winged eye seller now respawns friends when brought to sky room -Added a restart button for multiplayer sessions -Removed sanity point gained every 10 rooms travelled -Added sanity point gained every 100 seconds wandering -Increased sprint speed 1400 -> 1500 -Lowered Stamina 250 -> 220 -Increased Eyegel speed 1300 -> 1350 -Increased draw s…Major update4 Aug 2025MULTIPLAYER RELEASE UPDATE 2.0.0Multiplayer is here! It's been a while... Adding multiplayer meant I had to overhaul a lot of my code so if you spot any bugs be sure to report them so they may be fixed. Patch notes: -ADDED MULTIPLAYER -Seeded generation and entity spawning -Menu Changes -More graphic options and lighting improvements -Branching paths can now spawn before Swallows lair -Made elevator rooms about twice as commo…