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Silent SharkNewsDevelopment Roadmap
Community

Development Roadmap

Silent Shark · published 30 Jun 2026, 10:07 UTC

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Notice any big features you'd really like to see? Let me know in the comments or on our Discord!

More from Silent Shark

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Community15 Sep 2026Silent Shark Devlog: Moddability & Controller SupportI've been hard at work getting Silent Shark to a point of being moddable as well as fully supporting controller input, so here's a video showing off how far I am so far - I'm planning on making a beta available soon for testers to try it out! And just in case you haven't seen it yet, I'm still very much on schedule for my roadmap:In-game event1 Sep 2026v1.0.3 - "Crew Reports" UpdateLots of awesome new stuff in this update - my personal favorite is that I've turned the "Event Log" into a "Crew Reports" panel where the various stations of your submarine will be calling out information in the correct order. I found an original recording of the USS Sealion making an attack run, so mirror the callouts based on that. This includes things like "Time to target" and lots of other…Community22 Aug 2026v1.0.2 "Quality of Life" Update is out!Releasing a big update today with a lot of awesome stuff - lots of it as a result of ideas and feedback by all of you. Thanks for all your Steam reviews, all your ideas, suggestions, and bug reports, both on the Steam discussions and the Discord ! Highlights Multi-step patrol route plotting · When you hold Shift, double-clicking or right-clicking on the map creates an extra leg on your route ·…