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Silent SharkNewsHard at work! Latest Updates
Community

Hard at work! Latest Updates

Silent Shark · published 24 Jun 2026, 21:58 UTC

All newsPlayers around this dateRead on Steam

I've been hard at work and am super thrilled about everyone's excitement about the game and all your ideas and feedback. Thanks to all testers and Discord folks - you guys rock!

Here are a few of the latest updates I've added:

  • Ident book had a few incorrect mast height measurements + couple of swapped 3/4 pics

  • Added warning in tutorial if periscope could be causing detection

  • "VISUAL CONTACT" line will only be displayed in the periscope if ship is at least a little visible

  • Tubes switch kept switching on/off when flooding 2 at the same time

  • New map tool instruction labels for each tool (can turn this off in the settings if you want)

  • Double clicking on a time stamp point now opens up a note label panel which lets you place your own notes on the map.

  • Settings now divided into tabs to make things a bit more organized

  • (Full version playtest): Late-war radar by Japanese destroyers much more realistic (less prevalent, less strong)

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Community15 Sep 2026Silent Shark Devlog: Moddability & Controller SupportI've been hard at work getting Silent Shark to a point of being moddable as well as fully supporting controller input, so here's a video showing off how far I am so far - I'm planning on making a beta available soon for testers to try it out! And just in case you haven't seen it yet, I'm still very much on schedule for my roadmap:In-game event1 Sep 2026v1.0.3 - "Crew Reports" UpdateLots of awesome new stuff in this update - my personal favorite is that I've turned the "Event Log" into a "Crew Reports" panel where the various stations of your submarine will be calling out information in the correct order. I found an original recording of the USS Sealion making an attack run, so mirror the callouts based on that. This includes things like "Time to target" and lots of other…Community22 Aug 2026v1.0.2 "Quality of Life" Update is out!Releasing a big update today with a lot of awesome stuff - lots of it as a result of ideas and feedback by all of you. Thanks for all your Steam reviews, all your ideas, suggestions, and bug reports, both on the Steam discussions and the Discord ! Highlights Multi-step patrol route plotting · When you hold Shift, double-clicking or right-clicking on the map creates an extra leg on your route ·…