It has been a while since my last update here, so first of all: I'm still here, and I've been working on something new.
Since around April–May, I’ve been developing my next game.
I’m not ready to reveal its title or story yet, but I can share a little about the direction.
Unlike my previous projects, this is not a Metroidvania or an action-focused game. It is a narrative-driven adventure centered around characters, dialogue, choices, and consequences.
The game is still in early development, and many of its assets are currently in production.
For this project, I’m also working with several other creators, including a pixel artist, UI/UX artist, composer, character designer, 2D animator, and a voice actor for the trailer narration.
Here are a few early glimpses from the project:
And some of the pixel art characters currently in development:
I don’t want to announce the game properly until there is enough finished material to represent it well.
My current plan is to reveal the game and release a playable demo toward the end of this year.
If development stays on track, I’m also aiming for the February Steam Next Fest, with the full release following not too long afterward.
These are still targets rather than fixed dates.
For now, I mainly wanted to break the silence and show a small part of what I’ve been working on.
There will be much more to share later this year.
Until then, do take care! -Mirac