Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
GravethornNewsVersion 1.021 Update – New Game+ Balance / Nightborne Fix
In-game event

Version 1.021 Update – New Game+ Balance / Nightborne Fix

Gravethorn · published 25 Apr 2026, 16:51 UTC · build 22956190

All newsPlayers around this dateRead on Steam

Greetings!

This is a small balance patch focused on New Game+ (Nightmare Mode).

Enemy health and damage have been significantly reduced. Nightmare Mode ended up being far more punishing than intended. The goal was to recreate a sense of challenge for a second playthrough, but it went too far. This update pulls things back, especially for Nightmare I.

As a result, New Game+ runs should now feel much more manageable for players who want to revisit the story or complete content they may have missed.

Additional Update (Build 260426)

  • Fixed an issue where the Nightborne ability could cause problems with the player’s Max HP.

  • Adjusted how Nightborne works:
    it no longer limits Max HP. Instead, it now uses your current Max HP and increases the damage taken while controlling the shadow.

This change prevents cases where Max HP could become incorrectly locked.

If you were affected by this issue, it should be resolved upon reloading the game.


Additional Update (Build 260426.02)

  • Added Sword Damage and Ranged Damage stats to the right panel in the inventory screen.

  • Active Trinket effects are now displayed under the health bar, similar to Sigil effects.

  • Increased the raw sword damage bonus granted by Strength Elixir.

  • Weeping Thorn now activates its damage reduction at 40% HP (previously 25%).

  • Increased the raw ranged damage bonus of Dirge of Hollow Winds.

  • Reduced the damage of crouching attacks. (I see you, Jhon.)


Additional Update (Build 270426)

  • Fixed an issue where, in some languages, the 4th button in The Merchant menu (Leave option) was not visible.

  • Fixed incorrect text rendering in the Brazilian Portuguese localization, where "<" and “>” symbols were displayed incorrectly.

  • Fixed an issue in some languages where the completed objective text under “Goal Achieved” was not displayed properly.


I’ve also settled into my new place, so I may continue releasing small fixes and adjustments for Gravethorn when needed.
That said, my main focus is now on the next project.

Still, if the opportunity comes up, I’d like to surprise you with a few more additions.

Until then, take care 🖤—Mirac

More from Gravethorn

Other announcements

All news
Community27 Aug 2026Development UpdateGreetings! It has been a while since my last update here, so first of all: I'm still here, and I've been working on something new. Since around April–May, I’ve been developing my next game. I’m not ready to reveal its title or story yet, but I can share a little about the direction. Unlike my previous projects, this is not a Metroidvania or an action-focused game . It is a narrative-driven adve…Game update18 May 2026Version 1.021 Minor Update (Build 190526)If you haven’t activated the Shrine in the Endless Nightmare area, you can return there by interacting with the corpse in Ravenbell again. · Some text was not appearing in the final choice selection screen for certain languages. · Increased the parry window of the Ghost Knight in Titan's Reach. · Fixed an issue where Acolyte enemies in the Crimson Bastion would play their death voice line twice…In-game event30 Mar 2026Version 1.02 UpdateGreetings, Inquisitors! I’m back with a small update I’ve been working on for a while. During this time, I had the chance to connect with many of you and go through your feedback. I watched gameplay, gathered insights, and focused on improving the overall experience, addressing common issues, and adding a few requested features. · Consumables you don’t need can now be sold to The Merchant . · D…