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Total Incremental Battle PlaytestNewsPlaytest update 0.2
Game update

Playtest update 0.2

Total Incremental Battle Playtest · published 16 May 2026, 08:52 UTC · build 23264176

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Challenge mode (prev. Puzzle mode)

We changed the name from Puzzle mode to Challenge mode.

We also reworked the scoring to give non-zero points also for beating lower levels to make the leaderboard look better.

Also because Catapult cost was reduced (and statistics also slightly reduced), some solutions were recalculated and levels reached were reduced. But you can probably update your solution and get a higher level again.

General fixes and improvements

  • Added range indicator - hover over a unit while pressing CTRL (previously SHIFT) to see range

  • Changed "army cost" for Catapult from 10 to 8

  • Added easier to see cost to prestige upgrade buttons

  • Fixed player orders when map changes size

  • Fixed performance issue - FPS kept on dropping with time when orders where used

  • Increased speed for leveling up units while holding the button - fitting MAX button in the UI is a bit hard, so for now we did this small improvement

  • A few localization fixes

  • Sorting Challenge leaderboard

  • Fixed "recruit max button" in group management in sandbox

  • Fixed a bug with auto-battle in campaign when player has 0 units

  • Fixed Challenge leaderboard refresh

More from Total Incremental Battle Playtest

Other announcements

All news
In-game event9 Sep 2026Playtest update 0.6This is pretty much what we want to release as a public demo. From now on only polishing and smaller feedbacks until we release the demo next month! PvP Duels · Ranked matchmaking with placement matches, rating and a PvP leaderboard. · Public lobbies, a lobby browser and spectator mode. Shrine replaces Research The Research has been reworked into a Shrine and is much more interesting now. Playe…Game update23 May 2026Playtest update 0.4More zoom levels As a few of you requested, we've added a few more zoom out levels. Linux build It was already possible to play on Linux using Proton, but it could be problematic. Now we've added a dedicated build for Linux users. Minor changes · Move order bugfix · Trait buttons link to wiki · Discount bug after unlocking a unit · Visual bug on the corners of the mapIn-game event20 May 2026Playtest update 0.3Concurrent mode The campaign can get a bit grindy at some point. We've added a "concurrent mode" that allows you to keep the campaign running in the background, while you can play in sandbox or solve challenges. You can also quickly switch between the two and there are also a few icons telling if the campaign requires your attention. In-game wiki We've added an in-game wiki! Now you can use it…