This is pretty much what we want to release as a public demo. From now on only polishing and smaller feedbacks until we release the demo next month!
Ranked matchmaking with placement matches, rating and a PvP leaderboard.
Public lobbies, a lobby browser and spectator mode.
The Research has been reworked into a Shrine and is much more interesting now.
Full gamepad navigation, Steam Deck hints, and rebindable keys in the rebuilt Settings.
Gameplay should open much faster now. Especially visible on weaker machines.
We've optimized rendering up to 5x and simulation up to 2x so you should have more FPS and be able to run the battle at higher speeds in bigger battles.
Armour and magic resistance upgrades scale by percentage instead of adding a flat amount.
Healing falls off over battle time.
Catapult attack 130 → 170.
Ten new Annihilation upgrades with icons; Small Group removed; Adrenaline fixed.
Upgrade formulas shown as math; CTRL hover shows exact unit stats.
Option to turn off auto-battle on a new stage.
Keyboard-playable Time Machine minigame, reworked credits, UI and localisation pass.