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Total Incremental Battle PlaytestNewsPlaytest update 0.3
In-game event

Playtest update 0.3

Total Incremental Battle Playtest · published 20 May 2026, 09:57 UTC · build 23321709

All newsPlayers around this dateRead on Steam

Concurrent mode

The campaign can get a bit grindy at some point. We've added a "concurrent mode" that allows you to keep the campaign running in the background, while you can play in sandbox or solve challenges. You can also quickly switch between the two and there are also a few icons telling if the campaign requires your attention.

In-game wiki

We've added an in-game wiki!

Now you can use it to better understand traits, synergies and units.

Minor changes

  • Reactive localization & number notation settings - don't require restarting the game anymore

  • Fixed a bug where auto toggle after prestige is enabled

  • Fixed Time Flux offline gain - now it clamps to the actual value obtained

  • QoL features for selecting units

    • ALT + click selects all units of the clicked variant

    • Ctrl+A selects all units

  • Highlighting order arrows for the selected units

  • Fixed UI issues for prestige buttons

  • Improved Synergies UI - now it shows army size used for each count

More from Total Incremental Battle Playtest

Other announcements

All news
In-game event9 Sep 2026Playtest update 0.6This is pretty much what we want to release as a public demo. From now on only polishing and smaller feedbacks until we release the demo next month! PvP Duels · Ranked matchmaking with placement matches, rating and a PvP leaderboard. · Public lobbies, a lobby browser and spectator mode. Shrine replaces Research The Research has been reworked into a Shrine and is much more interesting now. Playe…Game update23 May 2026Playtest update 0.4More zoom levels As a few of you requested, we've added a few more zoom out levels. Linux build It was already possible to play on Linux using Proton, but it could be problematic. Now we've added a dedicated build for Linux users. Minor changes · Move order bugfix · Trait buttons link to wiki · Discount bug after unlocking a unit · Visual bug on the corners of the mapGame update16 May 2026Playtest update 0.2Challenge mode (prev. Puzzle mode) We changed the name from Puzzle mode to Challenge mode . We also reworked the scoring to give non-zero points also for beating lower levels to make the leaderboard look better. Also because Catapult cost was reduced (and statistics also slightly reduced), some solutions were recalculated and levels reached were reduced. But you can probably update your solutio…