Playtest update 0.2

Total Incremental Battle Playtest · build 23264176 · published

On SteamNotes only · this build shipped before we watched the app

Challenge mode (prev. Puzzle mode)

We changed the name from Puzzle mode to Challenge mode.

We also reworked the scoring to give non-zero points also for beating lower levels to make the leaderboard look better.

Also because Catapult cost was reduced (and statistics also slightly reduced), some solutions were recalculated and levels reached were reduced. But you can probably update your solution and get a higher level again.

General fixes and improvements

  • Added range indicator - hover over a unit while pressing CTRL (previously SHIFT) to see range

  • Changed "army cost" for Catapult from 10 to 8

  • Added easier to see cost to prestige upgrade buttons

  • Fixed player orders when map changes size

  • Fixed performance issue - FPS kept on dropping with time when orders where used

  • Increased speed for leveling up units while holding the button - fitting MAX button in the UI is a bit hard, so for now we did this small improvement

  • A few localization fixes

  • Sorting Challenge leaderboard

  • Fixed "recruit max button" in group management in sandbox

  • Fixed a bug with auto-battle in campaign when player has 0 units

  • Fixed Challenge leaderboard refresh