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AI RogueliteNewsNostalgia builds
Release

Nostalgia builds

AI Roguelite · published 2 Jun 2026, 20:27 UTC

All newsPlayers around this dateRead on Steam

Added two AI Roguelite “Nostalgia” builds as free DLCs. These have a special place in my heart because they were made back when LLMs and image generators were budding technologies which barely worked and weren’t controversial. Since ChatGPT hadn’t been invented yet, the game used clever tricks to try to turn crazy LLM outputs into useful game mechanics, and the narratives were more like fever dreams.

Version 1.8 (corresponds to the July 18, 2022 announcement)

Version 1.1 (corresponds to the March 24, 2022 announcement)

Please note these DLCs require an NVIDIA GPU with 8GB+ VRAM, because the only cloud services available at the time would’ve cost hundreds of dollars per month per user.

More from AI Roguelite

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In-game event14 Sep 2026Better translations; settings explanations; option for old encountersAdded explanation text for many options and scenario settings · Improved all translations across all languages · Added back legacy encounters, togglable in options · Updated encounter txt file versions to prevent errors when using outdated mods · Fixed issue with encounter state difficulty guidance prompt in Unified mode causing parsing errors · Fixed rare issue in which corrupted state in scen…In-game event31 Aug 2026Revised EncountersRevised Encounters Bars : There are now end-state bars vs status effect bars. AI is encouraged to output 0 end-state bars for pure combat. End-state bars use pure win/lose guidance to avoid contradicting the story when hitting a terminal point. Encounter turn : After each player turn, AI determines whether encounter gets a turn at all. To compensate, the encounter prompt itself was slightly str…In-game event19 Aug 2026More fixesPreset fix · Fixed UC Berkeley preset which had unintentionally stripped out all references of Judo, and added easter egg ability/perk combo for osoto gari Gameplay · Improved logic for picking required item/ability in Specialized mode · Improved fix for silent NPCs · Tweaked ability generation to make Tier 1 less useless · Doubled quest XP because it was underpowered · Reduced tier bonus/penal…