Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Funnel RunnersNewsPATCH NOTES #012 - Network Stability & Bug Fixes
In-game event

PATCH NOTES #012 - Network Stability & Bug Fixes

Funnel Runners · published 17 Sep 2026, 20:26 UTC · build 25375493

All newsPlayers around this dateRead on Steam

Hey Runners!
Hope you guys are doing well.

Today's update brings our promised bug-fixing build! We’ve tackled critical networking and lobby issues, including fixes for Voice Chat initialization, player counter mismatches, session privacy displays, and mid-match join prevention. Even better, the game can now automatically attempt to reconnect and transition out of Offline Mode without requiring a full game restart!

We’ve also expanded the Gameplay Van's safe zone to prevent traps and fallen power lines from being too close for confort, added a final tornado sweep fail-safe timer, resolved several cutscene visual glitches, and added a dedicated VAN speakers volume slider!


PATCH NOTES

Bugs and reports that were addressed in this patch:

  • Added a VAN Speaker Volume slider in the audio settings.

  • Added a guard to prevent players from joining matches mid-game.

  • Added a fail-safe to the Final Tornado sweep timer to force the match to end once the sweep finishes, even if players are somehow still alive.

  • Added a status text message to the Mic Indicator widget on the HUD, Spectate, Monitor, and Options screens:

    • Reads "Connecting" if voice chat status is Pending.

    • Reads "Check Session Info" if voice chat status is Disconnected.

  • Implemented new, distinct Locked Door sound effects.

  • The game will automatically reconnect to Steam and leave Offline Mode without restarting the game.

  • Updated collisions in the Junkyard area to prevent players from getting wedged between cars.

  • Increased the Gameplay Van safety zone to prevent traps from spawning too close to the vehicle.

  • Fixed an issue where player voice activity would not update in the Mic Indicator, Session Info, and Spectator screens after reconnecting.

  • Fixed an issue where opening menus while getting up from a van seat or sewage pit would make the menu impossible to close.

  • Fixed sewage pit traps failing to despawn around the van at the start of a level.

  • Fixed an issue where kicked players could rejoin a session after the match ended and players returned to the lobby.

  • Fixed movement camera shakes not playing properly.

  • Fixed data collection animations so they only play in the character's left hand.

  • Fixed various initialization issues with the Voice Chat system.

  • Fixed an issue where session privacy always displayed as "Anyone can join" for client players.

  • Fixed an issue where the player counter on the Crew Assembly screen did not match the actual number of players in the session.

  • Fixed an issue where it was possible for more than 8 players to join the same lobby session.

  • Fixed an issue causing session errors to force the game into Offline Mode permanently.

  • Fixed an issue where the Gameplay Van could spawn on top of other level environmental assets.

  • Fixed an issue where vegetation was clipping inside the Sheriff Station.

  • Fixed a bug where Low Stamina audio cues were not playing.

  • Fixed a bug where locked doors played movement sounds while locked.

  • Fixed an issue where the Toolbox wrench remained stuck in the player's hand after completing a repair minigame.

  • Fixed an issue where the Boombox collision blocked other items near it.

  • Fixed an issue causing floating item shadows when standing in front of a flashlight while holding an item.

  • Fixed an issue where the CB Radio Microphone physically reacted and bounced whenever a Tornado approached the Van.

  • Fixed an issue where player UI remained visible during the ending cutscene.

  • Fixed an issue where using the Ragdoll emote right before the ending cutscene made the player body invisible during the cutscene.

  • Fixed an issue where players could get stuck on power line cables, falling in an infinite loop.

  • Fixed an issue where player character meshes appeared stuck under the ground for clients under specific conditions.

  • Fixed players taking weather damage, fire damage or getting hit by lightning during startup and ending cutscenes.

  • Fixed an issue where getting struck by lightning while holding a portable conductor failed to grant the "Benjamin, Who?" achievement if the conductor was destroyed by the strike.

  • Fixed an issue where power lines could fall dangerously close to the Van.


KNOWN ISSUES

These are some of the main issues that we are aware of and are currently being worked on:

  • Connection issues to servers or invitation issues.

  • Performance issues on specific menus, when highlighting items, or when Alt + Tabbed out.

  • Tornados having unusual colors sometimes.


Would you like to be closer to the community and the devs? Join our discord and you will be on top of everything happening in the game first hand!

👉 Join here: [Funnel Runners Discord]

Grab your walkie-talkies, patch up the van, and watch out for that lightning. The storm is officially here. See you in the funnel! 🌪️

More from Funnel Runners

Other announcements

All news
Game update1 Oct 2026HOTFIX #0.13.1Hey Runners! Hope you guys are doing well. We’re dropping a quick hotfix today to resolve several specific crashes and ensure your match endings are completely safe once you're inside a started van! Maybe a little spoiler as well... A Quick Development Update: With this hotfix deployed, our team is shifting into full gear to focus on The Great Plains Biome Update ! Because we are putting all ha…Community29 Sep 2026DEVLOG#011 - The Great Plains: This October!Hey Runners! Hope you guys are doing well. Today, we are super excited to pull back the curtain on our next major environment update: The Great Plains ! You know that every great tornado story starts in the heartland. Inspired by the flat, open landscapes of Oklahoma, Kansas, and the midwestern states famous for spawning nature's most destructive monsters, this new biome is designed to throw yo…In-game event24 Sep 2026PATCH NOTES #013 - Session Codes & Quality of LifeHey Runners! Hope you guys are doing well. Today's update brings a major accessibility and multiplayer quality-of-life feature: Session Codes! You can now view, copy, and share session codes to invite friends directly, or join open lobbies using a simple code. In addition, Steam friends can now join "Invite Only" lobbies via Steam Presence ("Join Game"). We’ve also added customizable Door Inter…