UI & Interface
Equip Menu Overhaul:
The Equipment menu has received a major update. The new layout reflects a much better understanding of UI design principles.
Dynamic NPC Portraits:
Conversations with NPCs now feature dynamic portraits that change based on who is speaking.
Improved Loot Management:
No more clicking through stacks of items one by one. When multiple items are on the ground, a new loot list appears, allowing you to choose exactly which items to pick up and which to leave behind.
Gameplay & Mechanics
Alternate Controls:
The alternate control scheme has been upgraded for better responsiveness and usability.
Bug Fixes
Rosemonde’s Recruitment:
Fixed an issue where Rosemonde the Archer (who walks around the village when playing as Oldaric) would only offer her dialogue once, making it impossible to recruit her. She can now be spoken to and joined repeatedly if needed.
Uncanny Equipment:
Fixed a bug where finding "Uncanny" tier equipment on the floor in the Tower would fail to apply the correct title and affixes, leaving the item as "Basic." Uncanny gear now correctly displays its power.