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Noxturris PlaytestNewsv0.8.2 - Patch Notes
Game update

v0.8.2 - Patch Notes

Noxturris Playtest · published 3 Oct 2026, 02:14 UTC

All newsPlayers around this dateRead on Steam

Bug Fixes

Defensive Strike Damage:
Fixed a bug where Defensive Strike skills, which always hit the target, were locked to dealing only 1 damage per strike.

Camera Update:
Resolved an issue where the camera would fail to update during character running movement, remaining stuck at the previous position.

Elemental Magic Damage:
Fixed a bug where Earth, Air, and Water spells targeting all enemies were dealing Fire damage instead of their respective elemental damage.

Class & Skill Updates

Squire Progression:
Squires now have 12 skills to learn (increased from 6).

First Aid:
The Squire skill First Aid now has 4 levels, healing 20%, 30%, 40%, and 50% of HP.

Quick Fix:
The Squire skill Quick Fix now has 4 levels, regaining 20%, 30%, 40%, and 50% of MP.

Combat & Status Effects

Smarter AI:
Improved enemy intelligence regarding skill selection and target prioritization.

Antidote:
The Antidote now immediately cures all types of poisoning affecting the victim.

Bandage Logic:
Bandages used in battle now automatically target the most severe hemorrhages first, working down to the least severe wounds.

Burning Degrees:
The Burning status now has 4 degrees: Lightly Burning, Burning Steadily, Heavily Burning, and Engulfed in Flames.

Soaking Degrees:
The Soaking status now has 4 degrees: Lightly Soaked, Damp, Soaked Through, and Drenched.

New Content & Features

New Enemies:
Added the Fire & The Water Warlocks.

Door Animation:
Added a door opening animation when the main character opens doors in the tower.

More from Noxturris Playtest

Other announcements

All news
Game update17 Oct 2026v0.8.7 - Patch NotesBug Fixes Necromancy Cost: Fixed an issue where the Witch’s necromancy ritual to revive a dead ally was free, despite the UI indicating a payment was required. Tower Monster Persistence: Fixed a bug where monsters in the tower would reappear on a floor after winning a battle there. Clearing a floor now keeps it clear upon return, until triggered by a major event. Rosemonde Availability: Fixed R…Game update16 Oct 2026v0.8.6 - Patch NotesBug Fixes Arrow & Turn Order Glitch: Fixed a critical bug where shooting arrows could cause erratic behavior, such as characters attacking allies without player input. Additionally, if a target died before the projectile hit, the turn order would break and the battle would become chaotic. Village Save Position: Fixed an issue where saving and quitting in the village would always respawn the pla…Game update15 Oct 2026v0.8.5 - Patch NotesNew Features & Content Inn Services: The Innkeeper now offers beer (restores MP) or food (restores HP and MP) at a low price. He also provides a safe deposit service for your gold, so you don't lose it in the tower. Since the village healer sleeps at night, the inn is a great alternative for healing after dark. Gold Weight System: Each gold coin now weighs 0.005 lbs (100 coins = 0.5 lbs). Unles…