🆕 New Features
• Added 4 sublevels: Level 37.1, Level 37.2, Level 0.2, and Level 0.8. They are unlocked after defeating specific entity bosses. Each sublevel contains unique anomaly events, so explore with caution.
• Level 37.1: All equipment in this level alternates between a “Heart” and that piece of equipment. Picking up a Heart increases your heart containers but deals damage.
• Level 37.2: All grenades, hearts, and keys that fall into water in this level turn into coins, which are wrapped in a cloud and try to evade you.
• Level 0.2: When a major explosion occurs in this level, the ceiling collapses, but some treasures hidden inside it also fall.
• Level 0.8: Upon entering this level, you become infected by fungi. Each time you pass through an uncleared room, you lose a small amount of red hearts. After leaving the level, you instead become symbiotic with the fungi and gain soul hearts equal to your current red heart count.
• Added 6 new anomaly room types. They have a chance to appear after Chapter 2. Various anomaly events can occur in these rooms, and each type features a unique challenge. Succeeding in the challenge grants generous rewards.
• Added over 20 brand-new rooms (especially narrow rooms).
• Added background music for LevelFun.
⚡ Improvements
• Removed two challenge room types: Ice Room and Fire Room. These room types will no longer appear after this version.
• Coin adjustment: In multiplayer, coins inside rooms and coins dropped from clearing rooms now become coin bags. When a coin bag is picked up, all players in the team receive coins, so each Wanderer no longer needs to pick them up individually. Regular coins remain unchanged, and single-player mode is unaffected.
• Added a zoom button to the upper-right corner of the minimap, allowing you to hide or show the minimap.
• Combat difficulty adjustment: Jingguan Bodhisattva's car now briefly stays in the air before landing.
• Revival improvement: When reviving a teammate, if they have no heart containers, they will be given half a soul heart.
• Optimized some room layouts.
🐛 Bug Fixes
• Fixed a bug where grenades would sometimes fail to explode.
• Fixed a bug where the shotgun could not trigger Xin Gang's bullet-firing skill.