
WEEKLY UPDATE — AUGUST 31 - SEPTEMBER 4, 2026
Big news first - Dfiance: Dominance enters Beta on October 20th. If you want to be among the first to play, join our Discord where Beta Keys will be distributed:
Here's what the team has been working on this past week.
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🔷 NEW FEATURES
◆ Smarter AI opponents — MCTS is now the default bot strategy, upgraded with a new model trained on 2.5 million self-play positions. Decision quality is noticeably better and evaluation is faster and more consistent.
◆ Live spectator counter — players and spectators can now see a live viewer total directly in the match HUD, updated in real time as viewers join or leave.
◆ Zero-cost card handling — zero-cost Units and Heroes now display a visible 0 AP badge. The Deck Builder also has a dedicated 0-cost filter.
◆ Dedicated bot training mode — an internal Train Bot mode lets testers choose both the player deck and the bot deck. Training matches don't consume Energy, affect Elo, or count toward win-rate statistics.
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🔷 VISUAL & INTERFACE
◆ Three live ability VFX — Devour, Research, and Ascend/Descend now trigger their intended live visual feedback. These are presentation upgrades for existing abilities, not new purchasable effects.
◆ Desktop preloader redesigned — layered progress bar, refreshed logo treatment, softer fades, and a redesigned tip block for a cleaner first impression
◆ Deck selection and card info improved — the Find Game deck list now scrolls, tooltips show the correct faction icon, and popup content appears reliably including tournament deck lists and timer bars
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🔷 PROFILE & TOURNAMENT STATISTICS
◆ Tracking added or repaired for peak spectators, Spark/Void/Khaos casts, highest Elo, Silence interactions, peak Fly Counter, per-faction results, and regular-match wins and losses
◆ Tournament placement and disqualification now work correctly across date ranges — short tournament matches count, spell casts feed card records, and highest/lowest match scores are now recorded
◆ Faction filters and tooltips clarified, unavailable rarity-based rows removed, spectator records moved to the Tournament view
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🔷 GAMEPLAY & SHOP FIXES
◆ Mecradomus The Stout remains playable after the opponent uses Hero Call more than once — the rule now correctly checks for at least one use
◆ Battle Pass season window extended through October 31 — XP and mission rewards restored while preserving existing progress
◆ Tournament bracket Close button now waits for the full final stage before allowing close
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20+ fixes and refinements across gameplay, UI, progression, and tournament flow.
Questions about any of these changes? Drop them below — we read everything. 👇