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Radar IdentifiedNewsRadar Identified — Update 0.96
In-game event

Radar Identified — Update 0.96

Radar Identified · published 16 Aug 2026, 09:58 UTC · build 24748934

All newsPlayers around this dateRead on Steam

Hey everyone,Big update this round — the US West Coast is properly on the map, and the game runs substantially lighter than before.🇺🇸 US West Coast — 4 New Sectors
The West Coast airspace has been reworked from the ground up with clean, seamless boundaries. Four sectors are now playable: Seattle Center (Cascade High, Area B West High) and Oakland Center (Oakland North High, Bay/Valley High) — covering Central Oregon down to the San Francisco Bay.Traffic got a serious upgrade too: 100+ new flights including Alaska routes, trans-Pacific long-haul to Asia, Hawaii services and east–west connections that break up the old north–south monotony. Northbound and southbound streams no longer share the same airway — opposing flows now run on parallel tracks a few miles apart.Heads up: West Coast traffic density is still being balanced. Some sectors are busier than intended and not optimised— feedback welcome while we tune it.⚡ Major Performance Boost
The game runs noticeably lighter on the CPU. Per-frame cost dropped by roughly 44% (measured with ~200 aircraft in the sector), and waypoint rendering was rebuilt — with the waypoint layer on, 10 fps → 60 fps, holding steady while panning and zooming. Older machines and Macs in particular should feel the difference.🛫 Traffic & Routing Overhaul

  • Background traffic no longer disappears shortly after entering the sim — noticeably fuller scopes over a full session

  • 130 routes that stopped short of their destination now run all the way, supported by 134 new waypoints

  • FlightData Tool - Modify your Routings on the go (e.g. to avoid thunderstorms)

📡 Radar, Handoffs & Conflict Detection

  • Correct handoff frequencies — resolved live from the aircraft's route, so weather reroutes and directs stay accurate

  • New FREQ toggle under DISP shows neighbouring sector frequencies at the sector edges

  • Conflict alerts stay alive across sessions — STCA, MTCA and the conflict panel no longer go silent after your first sector

  • Uniform radar target size — heavy aircraft no longer get oversized symbols

  • Sector allocation: You can now see you assigned levels ingame on the top-left (user request)

🖥️ Redesigned Display Settings
A cleaner two-column layout with new controls: radar target size, radar background, per-status label colours and label width. Plus import/export — save and load your entire display configuration as a JSON file and carry your setup between machines.🔧 Also fixed
Aircraft checking in below the sector floor, departures freezing after a handoff, clearances landing on non-standard flight levels, correct US emergency diversion airports, controllers addressed as "Center" where that's the right term, and music no longer stuttering at app start.


Happy controlling! ✈️

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In-game event16 Sep 2026Radar Identified Update 0.9706Hey everyone! The latest updates bring more airspace to explore, smoother radio calls, and more ways to shape your session . There are five new East Coast sectors, more than 1,300 new audio files, traffic levels up to 150%, and a new Random Traffic mode to try. Alongside those additions, we’ve been working on command handling, the vector tool, weather customization, and smaller fixes that make…Game update17 Aug 2026Small fix update — 0.9602NCMHi everyone, A quick round of fixes, almost all of them from your reports. Thanks for the detailed write-ups and screenshots — several of these turned out to have a different cause than it looked from the outside, and the extra detail is what made them findable. Radar & clearances - Revising a climb no longer reads back as a descent. Clear an aircraft to FL360, change your mind and give FL350 w…In-game event17 Jul 2026Radar Identified — Update v0.86RRadar Identified — Update v0.86R Voice Control Is Live · 4 New Playable Sectors · The Last Big One Before 1.0 Hey everyone, The headline first: you can now control your traffic by voice. Plus four new playable sectors, editable flight plans, smarter coordination, far more display customization — and a word on what comes next, because this is likely the last feature update before 1.0. 🎙️ Voice…