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Zero Hour Deadfront PlaytestNewsv0.6.2 - HOTFIX
Game update

v0.6.2 - HOTFIX

Zero Hour Deadfront Playtest · published 28 Aug 2026, 19:52 UTC · build 24999796

All newsPlayers around this dateRead on Steam

FIX

- Fixed an issue where you couldn't search while equipping gear

- Fixed first-person visual bugs

- Fixed zombie behavior

- Added a 3-second ghost mode when you select a card

- Removed the old builds and replaced them with perks.

- Removed the "shoot faster" cards

- Fixed some glitched sounds

- Changed the ranking order to prioritize rounds, minutes, and kills (and ditched the alphabetical order xd)

- Made the text colors stand out more since they were all the same shade.

- Fixed an issue where zombies and players could walk through containers.

UI

- Changes to the main menu

- Changes to the loading screen

- Changes to the game mode selector

- Changes to the "Found Game" menu

- New interface for Roulette mode

NEW

- New movement and attack perks

- New defense perks

- New game mode (beta)

- New "zero hour" event during gameplay (including a boss)

- Zombies and players can now scale obstacles like in parkour

- New character skin in the store

- New map for all modes

- Parkour system for players and zombies.

- New free graffiti.

More from Zero Hour Deadfront Playtest

Other announcements

All news
Major update14 Sep 2026v.0.2.0.0 - BIG UPDATENEW - Upgrade machine: an arcade cabinet spawns on the map every four rounds. One pull per player: pull the lever, the camera zooms in on the screen, and the three reels spin. Get a new weapon, a rarity upgrade, or a legendary weapon on loan. - Plus a permanent one in the training area, behind the firing line; this one doesn't get used up, so you can test it as often as needed. - Three new weap…Game update4 Sep 2026V.0.6.8 - HOTFIXNEW - Training Grounds: a shooting range with targets at three distances, a corral of still, silent zombies that respawn when killed, and all weapons on display for easy access by holding down the key. Access is via its button on the modes screen, and you're in instantly: there's no queue, no rounds, no waves. - The horde is randomly generated by a roulette wheel: twelve spaces with the four el…Game update31 Aug 2026V.0.6.6 - HOTFIXNEW · New map called "Jungle" : a walled village surrounded by palm trees and mountains, available in Normal, Tide, and Fever. · As with the other maps, it opens up by zones: three gates unlock on rounds 5, 10, and 15. · Power-ups: zombies drop bundles that can be picked up by walking over them and last for a while. · Speed, Regeneration, Armor, Gunpowder, Extra Lead, Spring, and Luck: two minu…