
- Upgrade machine: an arcade cabinet spawns on the map every four rounds. One pull per player: pull the lever, the camera zooms in on the screen, and the three reels spin. Get a new weapon, a rarity upgrade, or a legendary weapon on loan.
- Plus a permanent one in the training area, behind the firing line; this one doesn't get used up, so you can test it as often as needed.
- Three new weapons in the inventory: Cosedora, Mano Pesada, and Punto Final.
- Voice chat system. You can choose the output device (SETTINGS > VOICE > OUTPUT); it defaults to the system setting.
- Integration of Easy Anti-Cheat.
- User interface improvements.
- ESP performance improvements.
- Fixed player positioning when using graffiti.
- New hand systems with a new 3D model.
- New upgrade machine.
- Visual fixes for weapon switching.
- Weapon images (switch panel, inventory, and HUD) now appear straight; they are aligned based on the barrel.
- The three pack pistols and the Sepulturero were previously tilted or backwards in hand; they now align correctly with the barrel.
- Fixed issue where zombies couldn't climb to the same spots as the player.
- Fixed zombie spawning.
- Fixed ladder climbing.
- Fixed mid-air movement.
- Fixed UI element alignment.
- Updated firing and graffiti VFX.
- User interface improvements.
- New inventory management system.
- New graffiti interface.
- New weapon UI.