Travelling at Night · published · build 24618883

- You can now right-drag the camera
- the more zoomed out, the faster the camera movement
- if you've panned the camera around, it'll hold position until Spencer walks off screen
- if Spencer isn't moving, you can pan *as far as you could go to keep him onscreen at max zoom level*
- this means you'll be able to see several bits of broken scenery towards the edge of the scene - you don't need to report 'em, we'll fix that shortly, but you can if you like :)
- FIXED, RELATEDLY: the brief bug where you could pan as far as you liked in every direction
- save-slot dates now respond, perhaps reluctantly, to your machine's regional settings
- You can't get to nine unread toast notifications any more. Try it! It can't be done!
- lots of copy fixes and typos, as ever