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LOREDNewsStage 3 Release Date!
Announcement

Stage 3 Release Date!

LORED · published 11 Aug 2026, 16:26 UTC

All newsPlayers around this dateRead on Steam

Version 0.3.0 will introduce Stage 3.

Stage 3 will have:

  • Achievements

    • Each Stage has its own Achievements which impact the attributes of LOREDs in various ways.

    • Each completed Achievement increases the effect of that bonus exponentially!

    • Completing all of the Achievements in a Stage will grant the LOREDs in that Stage all of the bonuses from the Achievements in the other Stages.

  • Workshop

    • The LORED Workshop will go live, allowing for easy use of mods!

    • LORED Modding Kit will release at the same time as Stage 3, allowing users to create mods from within the LORED project itself using your own copy of Godot!

  • Absolutely zero bugs!!!

  • 37 new LOREDs (for a total of 78) with their own animations and dialogue!

  • 210 new Upgrades (for a total of 487)!!!

  • No performance impact!!!!!!!!!!!!

  • The Soul Grid oooo mysteriouuussss

Stage 3 development was officially set to begin in August, 2020. I'm very happy to say that it will finally be released and playable on August 28, 2026 at 8:00 MST. Thank y'all so much for all of the support!

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Game update14 Sep 20260.3.13 - Fixed mod hooksRemoved the cost for tumeric (Radiative autobuyer) · Fixed mod hooks · Fixed new Upgrades remaining purchased when loading an older save which didn't have the Upgrade in its save data · Fixed a few quirks with the 0.3.12's window size and position fix Hooking the LORED and Upgrade classes were not possible after 0.3.12. After a gruesome, sloggy, bungled shit-show, it's once again possible.Game update10 Sep 20260.3.12Added a setting to save the sleep state of LOREDs (in the Save tab). Sleeping LOREDs will not produce offline earnings if this setting is checked! · Removed the Calibrate Your Enthusiasm Upgrade · GodotModLoader creates mod-hooks.zip in your install folder for certain mods. When the game updates, this zip can cause a crash. Now, if a version difference is detected, mod_hooks.zip will be automat…Game update3 Sep 20260.3.10Adjusted the default autobuyer settings of all LOREDs · If a LORED produces a resource which is used to level up LOREDs, they only have the "An input rate is negative" · The remaining LOREDs have "An input rate is negative" and "Parent safety wheels satisfied" Other changes · Added a second job for Ted (Tetrachloride) to prevent softlock · Increased the limit on how many Currencies you can watc…