Adjusted the default autobuyer settings of all LOREDs
- If a LORED produces a resource which is used to level up LOREDs, they only have the "An input rate is negative"
- The remaining LOREDs have "An input rate is negative" and "Parent safety wheels satisfied"
Other changes
- Added a second job for Ted (Tetrachloride) to prevent softlock
- Increased the limit on how many Currencies you can watch up to 12
- Better condition checking for the Loser Achievement
- Fixed restoring your watched Currencies when exiting Arcade Runs
- Fixed Tithe not being in the Currency Window. This might have fixed the bug where Tithe in Safeties is out of 1
- Fixed multipliers from Generators applying for up to 1 second after loading a different save
- Fixed new resources not being reset when loading old saves
- Fixed permanent LORED autobuyers not being very permanent
- Fixed Possession resetting Cash Shop and Heart LOREDs