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MALEDICTORNewsEA 0.10.1 Patch 1
In-game event

EA 0.10.1 Patch 1

MALEDICTOR · published 28 Jul 2026, 07:24 UTC · build 24426870

All newsPlayers around this dateRead on Steam

Okay now the game has its first actual patch.

I wanted to wait a little bit longer so I could release a patch with more to it but there was a bug that was too important to fix. So instead of a patch it's more like a bug fix with some minor additions.

Gameplay

  • Slight adjustments to the house in E1M1

Graphics

  • Added extra decoration sprites

  • Made bleeding and burning DOT (damage over time) effects more noticeable

Audio

  • Increased maximum volume levels from 200% to 300%

  • Increased player character voice volume by 15%

  • Increased radio volume by 20%

Bug Fixes

  • The Providence Key indicator in E1M1 is no longer hidden inside the shack wall

  • Fixed the bowling minigame breaking on the 10th frame

  • Added a failsafe to the bowling minigame (if it for some reason won't cycle the pins, just wait)

  • Fixed a collision issue with TVs

  • Using adrenaline with the Peccary, Judgement, and Umpire no longer breaks your weapons

Known Bugs

  • Audio ducking during arcade games and radio shows doesn't work in the packaged game

I'll be working on fixing the audio ducking issue pretty much immediately so expect a hotfix for that to be coming very soon. It should fix an issue that some people were having with hearing the radio shows. I'd have included it here but I felt that fixing the adrenaline issue with the secondary pistol, shotgun, and SMG should be done immediately.

More from MALEDICTOR

Other announcements

All news
Community7 Sep 2026Dev Log 41Changes from player feedback continues (visual feedback, difficulty, storytelling, level design, etc) along with some other additions like touching up certain areas in Episode 1, bug fixes, progress on Episode 2, and more! This month I'll be working on finishing E2M2, starting E2M3, and ideally adding another enemy type. Coming either this month or October there will be a major patch for the ga…Community3 Aug 2026Dev Log 40The first post-EArelease update! A quick disclaimer for people who haven't seen one of my dev update videos before: These are released on the first Monday of every month and are meant to show what I have been working on. I want patches to have enough content in them so that they feel meaningful but I don't want you to have to go through months of silence wondering if development on the game has…In-game event29 Jul 2026EA 0.10.1 Hotfix 3And now for the hotfix I promised for audio ducking! ....it's this one ːlunar2019deadpanpigː Fixes · Audio ducking now works in the packaged build- radio shows and arcade game music should be much easier to hear now · Radio audio occlusion caused a bug that made it much quieter than it should have been. It has been removed which also helps with hearing the radio shows · Added a new collision ch…