Starts at 1600 GMT tomorrow (1800 CET / 1200 Midday US East Coast)
Settings:
- Mirrored symmetrical map
- Choice to spawn with your faction or as independent (Warning: Independent is a HIGH RISK spawn in outer space with no team mates)
- Faction stronghold spawn: choose your starting colony
- Faction stronghold also acts as a resource sink to gain up to 20% bonuses for key ship stats (independents, you don't get this resource sink)
- 6 Hour Pause on game start to co-ordinate your colony location with team mates
- New reworked ship stats
- Each culture now has their own shard system to choose your playstyle path
- Fog of war: OFF
- Rally point ship relocation: ON
- Reworked keystone win condition (Victory points over time) patch-notes
- Expedition nerf to 20% max bonus (for those who played last server)
- Overall slower speed
- 300 base resource production scaling to 3000 max per colony (down from 500/5000)
- Siege rework: now with partial building damage
- Ion shield rework; no instant rebuild, now regenerates over time
Plus MANY more changes, please make sure to check the full list of recent patches when deciding on your culture.
Good luck!