Travelling at Night · published · build 24618883

- Lots of work on the look and feel of the map! You can't enjoy this properly yet while there's still only one travel destination, but the experience is more elegant when you do (vignette, Spencer bubble, fun-er button, bigger hitboxes for cities, prettier selection marker)
- halved the default tooltip delay (won't affect existing installs, but you can still reduce tooltip delay in config)
- much harder to select dialogue options by mistake! we wait for a quarter-second after the text completes, and we don't select the first option unless you hit an arrow key, so you can safely hammmer space. Also, down arrow now advances text.
- if you switch from crafting to inventory at a venue, then back, crafting remembers the venue
- walking near puddles should no longer provoke weird behaviour from Spencer
- game will no longer crash if you have the wrong permissions on your save folder
- camera movement tutorial popup
- lots of fiddly highlight bug fixing
- if you've met someone but they have no opinion of you yet, journal will show 'Uncertain' not 'Unmet'
- LOAD GAME button disappears when there are no saves, matching continue button
- bug report character limit of 3000 characters (we're still at [email protected] if you want a more prolix option)
- clarified 'consumed' vs 'exhausted'
- Linou varies her lines when you're doing conjuring tricks.
- the Antibes welcome zone no longer rotates Spencer. Don't look back in anger.
- load/save menu scroll now works the first time you open it