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Noxturris PlaytestNewsPatch Notes v0.6.1 – UI Refinements & Respawn Fix
Game update

Patch Notes v0.6.1 – UI Refinements & Respawn Fix

Noxturris Playtest · published 22 Jun 2026, 10:45 UTC

All newsPlayers around this dateRead on Steam

Battle Interface

Unit Order List Cleanup:
Barrels, crates, and walls no longer appear in the Unit Order list. These obstacles never take actions, so removing them makes the turn order display much cleaner and easier to read.

Inventory & Equipment

Improved Inventory Menu:
The inventory interface has been overhauled to be more user-friendly and efficient, allowing for faster item management.

Category Renaming:
To align with clearer terminology, equipment categories have been renamed:
- Helmets are now Head Guards
- Arms protections are now Arm Guards
- Legs protections are now Leg Guards

Bug Fixes

Respawn Animation Loop: Fixed a bug where, after dying once and respawning in front of the Witch's house, the main character would play the rebirth animation every time a conversation ended. This loop has been crushed; the animation now only plays upon death.

More from Noxturris Playtest

Other announcements

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Game update3 Oct 2026v0.8.2 - Patch NotesBug Fixes Defensive Strike Damage: Fixed a bug where Defensive Strike skills, which always hit the target, were locked to dealing only 1 damage per strike. Camera Update: Resolved an issue where the camera would fail to update during character running movement, remaining stuck at the previous position. Elemental Magic Damage: Fixed a bug where Earth, Air, and Water spells targeting all enemies…Game update23 Sep 2026v0.8.1 - Patch NotesNew Features Weapon Accuracy Modifiers: Weapons bought or found now have a bonus or malus to Accuracy, helping you overcome the higher evasion of powerful enemies. Bug Fixes NPC Schedule Glitch: Fixed an issue where NPCs would remain in bed indefinitely and never wake up. They now follow their daily routines, including working on Sundays.Game update21 Sep 2026v0.8 - Patch NotesCore Systems & Progression Skill Levels: Implemented a leveling system for skills. For example, Oldaric's Blessing of Might now features 4 distinct levels, allowing for deeper character customization. Class Expansion: The Warrior class now has 19 skills, and the Archer class has 21 skills available to learn. Tower Overhaul: The tower generation and room layouts have been completely recreated fr…