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Void SalvageNewsMulti-Weapon Loadout Update
In-game event

Multi-Weapon Loadout Update

Void Salvage · published 6 Jun 2026, 20:14 UTC

All newsPlayers around this dateRead on Steam

New

- Added a two-slot weapon loadout system, letting you carry and manage a secondary weapon more easily.

- Added HUD weapon swapping so you can switch between equipped weapons more quickly during play.

- Added clearer weapon comparison and slot selection when picking up or buying new weapons.

- Added progressive upgrade tree reveal, so the upgrade screen now unfolds more naturally as you invest into each branch.

- Added improved upgrade link visuals for a cleaner, easier-to-read upgrade tree.

- Added better tooltip support across the UI, with cleaner wrapping and more readable popups.

- Added stronger support for modded upgrades, localization, and custom visual assets.

Improved

- Improved the upgrade tree layout so it feels less cluttered and easier to navigate.

- Improved the weapon management flow to make changing loadouts feel safer and more intentional.

- Improved the stats screen so it gives a better view of your current weapon setup.

- Improved HUD clarity around weapon switching and loadout status.

- Improved menu and mode card presentation for cleaner readability.

- Improved localization handling and fallback behavior so text displays more reliably across the interface.

- Improved support for custom content and mod-driven data.

Fixes

- Fixed upgrade tree branches showing earlier than they should.

- Fixed affordable upgrade counts not always matching what was actually available.

- Fixed issues with weapon replacement flow that could make loadout changes feel unclear.

- Fixed several tooltip wrapping and layout problems in UI-heavy screens.

- Fixed various UI inconsistencies related to upgrade visibility, hover feedback, and weapon slot state.

More from Void Salvage

Other announcements

All news
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