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Bring Me HopeNewsUpdate 0.5.5 - Performance and more!
In-game event

Update 0.5.5 - Performance and more!

Bring Me Hope · published 2 Jun 2026, 16:17 UTC

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Hello my lil guppies, I bring you yet another wonderful update:

  • New loading screen

  • Visually improved the crystal subway

  • Improved grass CPU perfomance by 50%~

  • Reduced total particle count with dash/impact particles

  • Damage from items and effects was sometimes being handled badly (inconsistent results)

  • Modified the runtime and moved some major stuff into native code (big performance gains)

  • New Crystal Subway music

  • Travel button works now

More from Bring Me Hope

Other announcements

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In-game event14 Sep 2026Update 0.6.1This is another major update and hopefully the very VERY last update for the demo! Changes! · Settings menus now auto-apply most changes like audio so you can preview the changes before applying them permanently · Violin now cleans up levels, just a silly feature :3 · New trash cleanup quest in Sea Cave City · More optimizations (+25% average framerate) · Camera fixes for weird jittering · Key…In-game event26 Aug 2026Update 0.6.0This is a major update and hopefully the very last update for the demo! New Features & Content · The game now supports 14 languages: English, French, Italian, German, Spanish (Spain), Spanish (Latin America), Portuguese (Brazil), Dutch, Polish, Russian, Ukrainian, Japanese, Korean, and Simplified Chinese · Added a Language menu to the options · First boot now auto-picks your language from Steam…In-game event23 Jun 2026Update 0.5.11This is a big one for me. I spent a lot of this update digging into performance, and it paid off: Verlet physics, inventory, chunking, and lighting all got serious speedups, so the whole game should feel a lot smoother now, especially with the framerate finally uncapped. Beyond that, I added a new save slots system, fresh main menu art for Act 1, 21 new items, reworked item descriptions, new cu…