Inventory has been fixed in many ways so no interfere with reticule.
Many changes are implemented and lots of bug fixes.
Progress commit Level 3
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- removed a pair of blank items
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- the Inventory will now rescale properly with Items being added
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reverting the files that got changed
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- changed the crash site cutscene to render fewer layers
- Moved where the tripods spawn for the skull investigation
-- they also don't fall down now
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made sure inventory green arrow does not get stuck, by resetting the state of the inventory whenever it opens.
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drone now flies 50 meters away not 30
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Progress commit level 1
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- moved the ration in the sinkhole so it doesn't share space with the canvas trigger
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Level 1 progress - Hierarchy organized
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closed inventory when using Scans, stopped reticule interfering with RMB scan; fixed the game tutorial to HIDE the DEPLETED battery clue, and then ..
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Progress commit - Hierarchy organized
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Level 3 progress commit - hierarchy organized
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- blocked out the collision for the dead ROVEE
-- Probably added more detail than needed but any job worth doing is worth over doing
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- adjusted collisions on the crashed POD to prevent camera clipping
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- fixed OOI's on the P.O.D. from clipping the camera.
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- changed collision settings for the AntiRadiationGel.prefab because it fell through the Mars
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updated credits and inventory function
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version number for player AND GRAVITY
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fix lobby animation
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fixed background
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- added a close button to the inventory panel
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here we are
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- added audio entries for the claw marks and the android trap clues
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Progress commit, majority complete still needs lighting, baking and post processing
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- adjusted the crash site cutscene for the blackbox
- removed a blackbox from the scene that shouldn't have been there
- did a pass on the crash investigation's OOI to ensure the camera wouldn't clip
- Added a do not collide with camera tag to the POD
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Progress commit
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autoscan fix to play audio of FOCUSED CURENT object
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inventory drag works.
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fixing this
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- added materials for black box
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- added black box item for crash investigation
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here we go with NEW INVENTORY dropping.
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Progress commit, level 3
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