Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Travelling at NightNews2026.8.i.62 - "PART OF THE MISSING WHOLE"
In-game event

2026.8.i.62 - "PART OF THE MISSING WHOLE"

Travelling at Night · published 11 Aug 2026, 07:14 UTC · build 24618883

All newsPlayers around this dateRead on Steam

2026.8.i.62 - "PART OF THE MISSING WHOLE"

- MAC / LAPTOP USERS: press T to focus tooltips. Soz, really meant to get that in for launch!

- Vincent now follows the PC's trail directly, meaning less teleporting through doors

- fixed Worm and Sun links

- Fascination no longer gives penalties at levels 1-3

- fixed a nasty edge case where an *untrained* skill could be used ahead of a very-low-value *trained* skill

- clicking the PC / companion portrait no longer also queues a click-to-move

- library grate highlight hidden while library shrouded

- you don't have to go outside to look at Janvier's third photo

- you do have to go into Chez Felix kitchen to open the fridge

- fixed Active Tools->Items header

- fixed game-complete save typo

- Japanese / IME keyboard users can now submit bug reports without having_to_use_underscores_for_spaces

- skill check preview/result tooltips no longer float off the top or bottom of the screen

- consent toggle preserves difference between 'Unchosen' and 'No'. Previously it reverted to No, which was super-polite but slightly confusing.

- also you can read the news without deciding on data-consent

- swapped Edge and Winter influences when looking at the lake painting

- swapped wrongly-swapped Aspects when reacting to a footnote about a particular Hour

- Added Hattington and Ambler to quotes

- bath is now invisible until you're in the bathroom

- copy fixes

More from Travelling at Night

Other announcements

All news
In-game event15 Sep 20262026.9.m.81 - "YON LION'S ET ALBERT"We've mostly been working on new content, so this is a small patch. But we wanted to get the text size change out - both because people have been asking for it, and because I suspect it will cause some UI side-effects that we'd like to hear about. 2026.9.m.81 - "YON LION'S ET ALBERT" - added promised TEXT SIZE option! It might well cause some oddities at larger text size! Please send us screens…In-game event2 Sep 2026## 2026.9.m.17 - "CANTILEVERED INTO LIGHT"Until this update, the game had two kinds of skill-modifying items · permanent items you'd equip that would give you bonuses · one-use items you'd equip that would give you bonuses until the first time you succeeded with a skill check that relied on them as the best bonus-giver, at which point they'd get used up, also you could use them whether equipped or not to unlock occult-operation choices…In-game event27 Aug 20262026.8.l.31 - "THE HEART HAD BEEN AN APPLE ONCE"2026.8.l.31 - "THE HEART HAD BEEN AN APPLE ONCE" - there are now three dialogue speeds: CALM, QUICK and CRISP. Try 'em out and see which one works for you. - related: fix for the stuttering effect in dialogue - typewriting in CALM and QUICK is much smoother (CRISP has no typewriting at all) - you can now use a mixture of Experiences rather than all of one type to increase (but not evolve) a Ski…