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Pixel ComposerNews1.21.3 beta
In-game event

1.21.3 beta

Pixel Composer · published 31 May 2026, 05:56 UTC · build 23491401

All newsPlayers around this dateRead on Steam
  • New Remote Terminal addon.
  • Terminal command now support calling any global functions in the software.

Interface

  • View range now auto expands when dragging anchor outside the current range.
  • Panel focus highlight will stay when opening popup dialog.
  • Increase selection dead zone to prevent accidental selection.
  • Add 3D grid settings.
  • Add toolbar button for disabling 2D preview overlay in 3D mode.
  • 2D preview overlay can now be resize.
  • Add the ability to override Steam workshop item in case of missing file ID.
  • Add refresh thumbnail button.
  • Sections and custom widgets will be hidden when using filter.
  • Filter animation now also highlight all animating node in graph panel.
  • Full view button (F) now alternate between selecting nodes and all nodes.
  • Node alignment/Auto organize now use anchoring node.
  • Add easing hotkey (E).
  • Add recents section.
  • Dialog now initialize with the first color selector.
  • Increase maximum colors per row.
  • Focused dialog now suppress global hotkey.
  • Add keyboard shortcut for switching between color/ gradient key.
  • Add submenu.
  • Move internal addons into addon list.
  • Closing scroll dialog now returns focus to the calling dialog, panel.
  • Panel padding now scale with UI scale property.

Node

  • New Draw Line 2 Points node.
  • New Path Revolve (2D) node.
  • New Path Skew node.
  • New Scatter Fibonacci points.
  • New Armature Skin node.
  • New Points Remap, Path Remap nodes.
  • New Path to (Animation) Curve node.
  • New UV Isometric / Perspective node.
  • New Region system.*
  • Add animation region support.
  • Add button to import tags as animation regions.
  • Importing is now incremental.
  • Improve importing performance.
  • Add ratio type.
  • Add flatten option.
  • Anchor point name now shows up on hover.
  • Add Y sort option.
  • Add Color over Copy scale.
  • Add Color per Index for more precise color blending.
  • Add Scale Random option.
  • Add "Stop" option for ended animation.
  • UV inputs now apply alpha.
  • Add areas source type.
  • UV Output junction now use UV icon.
  • Add transform, path range properties.
  • Add median filter.
  • "Apply to Alpha" option now an enum with new solid BW with alpha output.
  • Add points editor.
  • Add randomize flare button.
  • Add Oversample settings for Chromatic abbr.
  • Add relative unit.
  • Arc shape now use direct lerp.
  • Add line caps angle and offset property.
  • Add Clean Edge interpolation algorithm.
  • Distance is now mappable.
  • Add option to output region index to the blur channel.
  • Add sampling position control foe color map mode.
  • Expand property is now a number controlling maximum gap size.
  • Add oversample setting for adaptive mean algo.

Bugs

  • Fix fixed-length array input resize the original array connected to it.
  • Fix range input slider display in the wrong location.
  • Fix menu always force focus even when not hovering.
  • Fix adding node from pie menu does not trigger node chord.
  • Fix auto organize now record node position.
  • Fix mouse inactive when hovering on vertical toolbar area even when toolbar direction is set to horizontal.
  • Fix selection box trigger when editing gizmo in global view.
  • Fix dragging whole animation not update the node.
  • Fix display not reset when loading new project.
  • Fix crash when displaying action item.
  • Fix scroll menu created from pie menu only trigger on the second click.
  • Preset object now format properly.
  • Fix crash when opening recents folder.
  • Fix curve evaluate error at black pixel.
  • Fix pin color not update with the connected value.
  • Fix broken connection when deleting input/output node.
  • Fix line cap in width pass render incorrectly.
  • Fix textured line cap not apply texture interpolation setting.
  • Fix error popup when created.
  • Fix control points gizmo not displaying.
  • Fix freeze when duplicating node.
  • Direction wiggle now won't requires physics to work.
  • Fix IK calculate incorrectly.
  • Fix amount input disappear when setting source to map while setting distribution to poisson.
  • Fix state error when loading project.
  • Fix sort Y override global rotation property.
  • Fix leaf output cannot be rendered independently.
  • Fix error when trying to insert surface in-between.
  • Fix solid color background not rendering without background surface connected.
  • Fix incorrect side extrusion in voxel mode.
  • Voxel mode will now output every pixel as cube.
  • Fix duplicated render path on rendering.
More from Pixel Composer

Other announcements

All news
In-game event13 Sep 20261.21.10 betaInterface · Add option to create new compound dialog from workspace. · · Lua now works on MacOS (Lua nodes, custom addons.) · Double click on keyframe with driver now open driver dialog. · Command history now saved between session. Node · All node with uv input now apply uv alpha to the output. · Generator nodes with level property now separate level in and out values. · Add the ability to save…Game update31 Aug 20261.21.9.2 patchFix crash on initial launch on Steam. Interface · Add warning popup when trying to load project with unsupported node (basically just HLSL node on non-Windows OSes). · Add preference option to disable view reset on display refresh (Interface > Reset view on display refresh.). · Add preference option to disable loading graph, preview panel settings. · Panning, zooming with middle click now works…In-game event25 Aug 20261.21.9 betaMacOS beta. Interface · Panel Dialog now support composition. · Dialog now appear in a separate window (Windows only) . Can be disabled in preference. · Detached window does not support file dropping and pen pressure. · Node now hide output if requirement failed. · Disable gizmo transformation. · Hide icon now support hold edit. · Add shift+f5 for force render all (purge all output data and re-…