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Pixel Composer
News
1.21.10 beta
In-game event
1.21.10 beta
Pixel Composer
· published
13 Sep 2026, 02:30 UTC
· build
25268235
All news
Players around this date
Read on Steam
Interface
Add option to create new compound dialog from workspace.
Lua now works on MacOS (Lua nodes, custom addons.)
Double click on keyframe with driver now open driver dialog.
Command history now saved between session.
Node
All node with uv input now apply uv alpha to the output.
Generator nodes with level property now separate level in and out values.
Add the ability to save canvas panel layout.
Add origin corner control.
Add dynamic inputs.
Add path index selector.
Add custom array index control (for using inside loop.)
Add gap for Cell type.
Add Depth pass output.
Add round to integer toggle.
Add anchor property.
Add toggle to apply surface array to each faces instead of spread to multiple outputs.
Move exit button to the left.
Dimension value is now a simple vec2 to prevent content reset when changing project dimension.
Add option to override texture with another surface.
Add tiling option for triangle pattern.
Result now tiled on X axis by default.
Add linear mode.
Add oversample setting.
Add option to apply wave to path weight.
Add fixed direction type.
Add text overlay when hovering on input.
Add ribbon position control.
Add swing phase control.
Add detail control.
Bugs
Fix windows dragging inverted in Y axis.
Fix dialog dragging, resizing half the speed.
Hotkey inside textbox now use command key.
Fix RigidSim not working.
Adjust the panel appearance on Mac.
Fix selection box shows up when double click on the inline group.
Fix editing area in relative unit + non spanning type not apply unit properly.
Fix cursor move to the wrong place vertically.
Fix crash when displaying node items.
Fix crash when renaming submenu.
Fix crash again?.
Fix low precision issue in several generators.
Fix node editwidget not update when required input is not connected.
Fix some gradient sampling loop early.
Fix driver not animating on created.
Fix outputting atlas causes error.
Fix animator summary drawn with offsetted Y position.
Fix context navigator draw under the toolbar.
Fix error when using gradient shift.
Fix color selector box not applying color.
Fix color panel calculate height incorrectly.
Fix error when changing area type.
Fix circle area shape only spawn on border.
Fix error popup when using arc tool.
Fix anchor disappear when clicking on dummy input.
Fix high `
Y Amount
` value create black bands.
Fix error when using smooth blur on mapped strength, direction.
More from Pixel Composer
Other announcements
All news
Game update
31 Aug 2026
1.21.9.2 patch
Fix crash on initial launch on Steam. Interface · Add warning popup when trying to load project with unsupported node (basically just HLSL node on non-Windows OSes). · Add preference option to disable view reset on display refresh (Interface > Reset view on display refresh.). · Add preference option to disable loading graph, preview panel settings. · Panning, zooming with middle click now works…
In-game event
25 Aug 2026
1.21.9 beta
MacOS beta. Interface · Panel Dialog now support composition. · Dialog now appear in a separate window (Windows only) . Can be disabled in preference. · Detached window does not support file dropping and pen pressure. · Node now hide output if requirement failed. · Disable gizmo transformation. · Hide icon now support hold edit. · Add shift+f5 for force render all (purge all output data and re-…
In-game event
27 Jul 2026
1.21.8 beta
Linux build now comes Linux libraries and downloader. · Due to license, FFmpeg will now not be included in the software . A popup will appear with download link to download the required binary. Interface · Multiple nodes selection can now be moved. · Add marker color and tooltip. · Add animation analyze tool for checking subpixel offset. · Add percentage sample color format. · Add node position…